This behind a paywall. Devs wanted to make this pay to play several years ago, but times were different and it was vehemently shot down, but now the game has legs to stand on as a PvE paid experience.Havenasket wrote:Jenno wrote:The ideal average player uses the vanilla client, plays a single character, doesn’t cheat, and spends maybe two hours a day in the game. (This was revealed to me in a dream.)
All game design decisions should cater to that playstyle.
Those players can’t coexist with some of the PvP psychopaths in an environment that allows botting and multiboxing alts.
This but unronically.
QoL + fairplay + removing grind + increasing retention = great game.
Keep these animals in the free PvP zoo, and let the thousands of other people pay for the content you’ve created.

