jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
wolf1000wolf wrote:The reason the PvE-only supporters still post on these forums every time a world reset comes around isn't to argue with you griefers. You have a vested interest in keeping this game in its current state and resort to insults and foul language when your arguments are logically refuted.
Its for the minuscule chance jorbtar enacts changes.
Its to post something on the off-chance a new player reads this cesspool of a forum and provide a counterbalance to all the negativity.
With AI now, maybe someone will just clone/remake HnH without the PvP and we can see how it goes.
Halbertz wrote:wolf1000wolf wrote:The reason the PvE-only supporters still post on these forums every time a world reset comes around isn't to argue with you griefers. You have a vested interest in keeping this game in its current state and resort to insults and foul language when your arguments are logically refuted.
Its for the minuscule chance jorbtar enacts changes.
Its to post something on the off-chance a new player reads this cesspool of a forum and provide a counterbalance to all the negativity.
With AI now, maybe someone will just clone/remake HnH without the PvP and we can see how it goes.
A sincere question: what don't you like about w16? With the current online population, it's literally a PvE world, with virtually zero chance of interaction with other players. Or do you want both lots of players online and only "proper" interaction?
I can understand those who want the single-player version of the game – they didn't have time to try everything, encountered a difficulty (PvP), and gave up (or never even started to play the game). Autism (the illness, not the internet kind) can also be a factor. I see no other reason to want to do this chore alone.
wolf1000wolf wrote:Meanwhile, a new player or just Larpy old player has spent their hours on farming, gathering forages and eating a variety of sub-optimal but fun sounding foods.
wolf1000wolf wrote:This is a problem. The balance of power is not equal. The potential losses are not equal either.
The PvP ganker risks little, gains little
This is a problem. The balance of power is not equal. The potential losses are not equal either.
The PvP focused player has optimized their time and their investment in their character (in hours spent) is fairly low.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
Warriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes OnHalbertz wrote:Maybe I am wrong but whole pve world idea looks like this:
Imagine Dota/League but you can't attack other champions/heroes and buildings. You can still run around the map, chat, farm neutral creeps, buy items and even group up with other players to run for rosh/nashor.
Does this sounds like a good game? I mean if you never managed to have a good match at regular one, it could be curious to test how it feels to get to max level and go kill the boss. Would you play this on regular basis? I don't think so.
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