Floating-point test server

Announcements about major changes in Haven & Hearth.

Re: Floating-point test server

Postby Hasta » Tue Jun 28, 2016 9:11 pm

I'm not sure, has this always been a thing? It's been a while since I last destroyed an ant hill and I'm sure I didn't do it like this:

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Re: Floating-point test server

Postby DDDsDD999 » Tue Jun 28, 2016 9:19 pm

It was always there.
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Re: Floating-point test server

Postby strpk0 » Wed Jun 29, 2016 12:45 am

Gives the word pissant a whole new meaning

are you seriously going to make me log on and check if this is really a thing...
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: Floating-point test server

Postby Hasta » Wed Jun 29, 2016 3:57 am

I'm just gonna double it here: test server is not responding to connections.

Edit: works now.
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Re: Floating-point test server

Postby loftar » Wed Jun 29, 2016 4:16 am

Finally found the decay issue; there was a bug where it would triggerly inordinately much on negative coordinates, which would explain why it didn't happen to me since I'm such a positive guy.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Floating-point test server

Postby Hasta » Wed Jun 29, 2016 4:25 am

So, wibbly-wobbly triggerly-inordinately thing, is it ok to leave the cave now? My double-gilded sprucecap not gonna decay on me all of a sudden? =)
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Re: Floating-point test server

Postby loftar » Wed Jun 29, 2016 4:25 am

It's never okay to leave the cave, but stuff outside shouldn't decay as ferociously, at least.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Floating-point test server

Postby Raiga » Wed Jun 29, 2016 9:49 am

Archery doesn't work on test server atm. Just like in Valhalla.
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Re: Floating-point test server

Postby iamahh » Thu Jun 30, 2016 5:41 pm

seems cupboards are not snapping to the walls of timber house

you have to use ctrl atm
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Re: Floating-point test server

Postby Hasta » Thu Jun 30, 2016 6:46 pm

When building a boat outside, the construction site is messed up (borders floating in the air) at like 1.5 hearthling's height.
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