Game Development: Starboard Bough

Announcements about major changes in Haven & Hearth.

Re: Game Development: Starboard Bough

Postby noxking1234 » Mon Nov 15, 2021 2:02 am

Congratulation, Devs.
Now some wizards(you know who it is) teleport using thingwells will destroy walls and kill hermit in the whole world.
That ruin world really faster and your customers quit this game really fast.
Enjoy your empty pocket, that is your achieve.
And stop sucking jorb`s dick, snail. It will tear it down.
Red-handed is inconvenient to use horse and thingwell to raid. Fucking that noobs did not consider about retreat.
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Re: Game Development: Starboard Bough

Postby ChildhoodObesity » Mon Nov 15, 2021 2:04 am

You can't guarantee that you'll track someone down successfully if they're not redhanded since they can port away at any moment wasting your time completely. Redhanded can guarantee that you actually run into someone if you can find them in the duration of the red hand period. That's the obvious difference between tracking normally and tracking with red-hand. I'm not sure this even needed to be mentioned.

Ahh yes let me go and look through all the discord logs from more than half a month ago and try to find every situation where it has impacted the situation. You're actually being retarded. You told me to list 3 situations thinking I couldn't even list 1. I easily listed 3 and now you're trying to discredit them as if they weren't that meaningful despite them definitely being related to redhanded. How desperate are you?

Also in W10 you frequently didn't have perfect roads and shit so it was pretty notable. In W11/12 it was really bad due to oceans and no good form of fast travel.

What bias do you think I could possibly have to think that keeping red-handed is good? I can state with certainty that your bias is that it makes killing nabs less annoying for you and literally everyone knows this is why you few people who are the only people actively killing nabs to ruin their gameplay are arguing so hard for this change.
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Re: Game Development: Starboard Bough

Postby Nightdawg » Mon Nov 15, 2021 2:09 am

Nightdawg wrote:I can't be arsed to read


I take that back, it's worth reading lmao

local retard annoys fighter chad
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Re: Game Development: Starboard Bough

Postby SnuggleSnail » Mon Nov 15, 2021 2:31 am

My bias is that I don't think the game should be fucking boring :geek: I would be HYPED for an action orientated "punishment" for commiting crimes. It would prolly make me slaughter the sprucecaps more.

You listed 3 situations where NOTHING HAPPENED except sprucecaps dying.

100% of the faction fighters who've posted so far have called redhand trash, including ppl like nightdawg who I mutually disdain. Although I DO agree some of faction fighters would disagree with me, just like nightdawg who disagreed last time this conversation came up literally quoting ozzy 1:1 before 180ing whenever he's not around.

I don't think you have some bias I think you're wrong and don't respect ppls time or the potential for actual genuine casual PVP that doesn't punish winning with a 1hr gay baby jail time that's unacceptable to everybody except top sperglord neets
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Re: Game Development: Starboard Bough

Postby ChildhoodObesity » Mon Nov 15, 2021 2:38 am

Just because they're not in a main faction that I know of doesn't mean they're sprucecap tier lul. Just because a fight doesn't result in a KO doesn't mean redhanded didn't cause an interaction. It's hard for reasons unrelated to red-hand to ko someone who you run into. Not really relevant.

Also MightySheep posted against it and supported exactly what I'm saying and it's fucking MIGHTYSHEEP, Berthedin also commented saying the same thing as him on discord when we discussed it. 100% omegalul

Also if you want more punishment without wasting your time I think blehs idea with the troll eye style of tracking is a lot cooler. I also think they should make it more difficult to escape a chase by entering boats, horses, etc
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Re: Game Development: Starboard Bough

Postby Nightdawg » Mon Nov 15, 2021 2:42 am

SnuggleSnail wrote:I don't think you have some bias I think you're wrong and don't respect ppls time or the potential for actual genuine casual PVP that doesn't punish winning with a 1hr gay baby jail time that's unacceptable to everybody except top sperglord neets


My man literally said "this would be a cool change if we actually had some other good changes to pvp backing it up, because it's stupid to just remove redhand and only encourage noob-killing basement dwellers that seem to be orgasming so much over being able to kill 200 statted noobs 8 months into the world, without having to wait 55 extra minutes because of it", and you twisted it into "keep redhanded for 1 hour cause it's good to wait and do nothing".

Open a window or something.
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Re: Game Development: Starboard Bough

Postby KwonChiMin » Mon Nov 15, 2021 3:00 am

Having an easier way to escape encourages pvp. Got it.
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Re: Game Development: Starboard Bough

Postby noxking1234 » Mon Nov 15, 2021 3:20 am

Criminal : "Imprisonment is unnecessary and just wasting time. Remove it."
Government : "It really seems. Now imprisonment and prison was banned."

Are you really saying this?
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Re: Game Development: Starboard Bough

Postby SnuggleSnail » Mon Nov 15, 2021 3:24 am

this is a video game :)
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Re: Game Development: Starboard Bough

Postby noxking1234 » Mon Nov 15, 2021 3:25 am

SnuggleSnail wrote:this is a video game :)


And you are just video game nerd. Oh, gush.
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