roskuwacz wrote:Can we get improvements on PVE? - Disruptive can be best one
Like:
* increase every animal attack range so we will not be able to outrange it with bronze sword/boar spear,
* when animal cannot find a path to player make it always use defensive maneuver or/and add some range attack (same as we have for mammoths)
Goal is to make players fight with animals on ground - that would force players to get used to lower their opening/learn combat a bit or from range - some usage of this weapons.
Now mostly every animal is killed from boat with script to be outside of animal range and it is not a challenge at all, with animals that will not find a path to player and will force use a defensive maneuver cheesing would be much harder - looking at mammoths traps/whale killing.
With increasing animals attack range to be always above existing weapons reach this will make players to bandy up or just gear up for a hunt.
It's very very cool, but I want to remind you, that you need to kill thousands animals to have progress at this game. Without complete overhaul, it's just make this humiliation ritual even more complex and painful.
