Game Development: Grand Pickle Brain

Announcements about major changes in Haven & Hearth.

Re: Game Development: Grand Pickle Brain

Postby AliExpressMerchant » Thu Feb 05, 2026 6:05 pm

Nice update however Narwhal Tusk looks a bit too op for pvp (because of armor pen)
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Re: Game Development: Grand Pickle Brain

Postby SnuggleSnail » Thu Feb 05, 2026 6:08 pm

Really, a better version of a previously nerfed weapon that can be double the quality of your anvil is OP? No wayyyyyyy. My good buddy jorbtar would never make the same mistake a 14th time

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Re: Game Development: Grand Pickle Brain

Postby mvgulik » Thu Feb 05, 2026 6:27 pm

whateverisfine wrote:Can you add the Narwhal Tusk in valhalla for testings?

Yea. Never mind its bone material, what can go wrong!. Would be nice little experiment to boot.
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Re: Game Development: Grand Pickle Brain

Postby Zentetsuken » Thu Feb 05, 2026 7:45 pm

jorb don't listen to the haters

pvpers will abuse bugs to get ahead every world and then cry when something has a spooky number on it

let this play out and im sure the pvpers will find some new cheaty meta that fixes the issue
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Re: Game Development: Grand Pickle Brain

Postby SexyBigBoobaDakkan » Thu Feb 05, 2026 7:53 pm

Smokeship-in-a-bottle doesn't have any funny flavor text Jorb what the hell! I was expecting some gold reading after Roeboat-in-a-bottle's text.
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Re: Game Development: Grand Pickle Brain

Postby Axatros » Thu Feb 05, 2026 8:32 pm

Neither this:

viewtopic.php?f=48&t=79976

nor this:

viewtopic.php?f=48&t=57544

implemented. :(

Bad update, ngl kinda cringe.
Pixel art is and always will be better than this plastic looking Hafen you gave us here.
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Re: Game Development: Grand Pickle Brain

Postby Brojnos » Thu Feb 05, 2026 9:44 pm

POG UPDATE !!! THANKS !!!
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Re: Game Development: Grand Pickle Brain

Postby jorb » Thu Feb 05, 2026 9:50 pm

SexyBigBoobaDakkan wrote:Smokeship-in-a-bottle doesn't have any funny flavor text Jorb what the hell! I was expecting some gold reading after Roeboat-in-a-bottle's text.


Lawd, I forgot. FML, will fix, sorry.
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Re: Game Development: Grand Pickle Brain

Postby ulbu » Thu Feb 05, 2026 9:55 pm

Pickling jar change breaks cheesemaking that I'm used to:

Previously, jar full of veggies used to be a 1 L rennet measurement vessel. It's convenient when you don't have enough rennet to top every tub, so you split your 10L between 10 tubs and it gives a lot of curd fast.

Now it's 2L container when all slots are filled. Can something be done about it? Like, add a 0.5L ladle, or allow rennet into cups/mugs?
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Re: Game Development: Grand Pickle Brain

Postby 524u » Thu Feb 05, 2026 10:06 pm

Great update but Narwhal Tusk seems too OP
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