Game Development: Monumental Tunnel

Announcements about major changes in Haven & Hearth.

Re: Game Development: Monumental Tunnel

Postby Fostik » Fri Mar 27, 2026 2:54 pm

losexd wrote:Since we'r getting bigger buildings, why not a bigger house made of brick ?


+1.
I know it's inconsistent with game setting, and OCO is a kind of blocker before bigger houses touched, but brick housing would be incredibly cool addition to big villages
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Re: Game Development: Monumental Tunnel

Postby Dondy » Fri Mar 27, 2026 3:55 pm

Boosi wrote:
Fixed a number of issues with the (dropped in water) trash, trash fishing, &c. Should work better now.



Thanks a lot!
Now I can finally find myself a pickaxe on the beach like I usually do.


Thanks a lot!
Now I can go back to heaving pickaxes into the water like I used to!!

And I have a lot of ironmongery to get rid of because one of my chars did Smith Credo during the time that flotsams were borked, leaving me with three cupboards worth of asst steel gauntlets, scythes, bronze swords, metal saws, shovels, lanterns, druid's helms etc, all in mint condition cos wtf use do I have for eight brand new boar spear?
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Re: Game Development: Monumental Tunnel

Postby reqvaa » Fri Mar 27, 2026 4:05 pm

jorb wrote:
I have various ideas documents, but a lot of stuff is just spur of the moment vibes as well. Ping me with the shit you want to see until it gets done? :thumbsup:


Questing improvement (choose rewards/commune with nature works underground)
Pickling musrhooms/plant all mushrooms

and maybe axe for boughs, how 16.1 have or some kind of bone-survival-tools spiraling ways
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Re: Game Development: Monumental Tunnel

Postby maze » Fri Mar 27, 2026 5:07 pm

jorb wrote:[*] Fixed a number of issues with the (dropped in water) trash, trash fishing, &c. Should work better now.


So now world drop pools are separated? items dropped in world 16 or valhalla, stay in 16 and valhalla.
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Re: Game Development: Monumental Tunnel

Postby Frogg » Fri Mar 27, 2026 5:33 pm

I love the timber tunnel mine support. Metal nuggets in the recipe was the right move imo.

Please add bog iron or something similar. Some kind of early game metal that spawns on the surface.
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Re: Game Development: Monumental Tunnel

Postby serVar161 » Fri Mar 27, 2026 6:24 pm

Frogg wrote:I love the timber tunnel mine support. Metal nuggets in the recipe was the right move imo.

Please add bog iron or something similar. Some kind of early game metal that spawns on the surface.
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Yes, wooden supports are convenient for reaching certain places. And they'll be even more valuable early in the game. And they look beautiful. The mine's passageway with these supports looks very authentic.

The idea of ​​iron on the surface is good, but then there'll be no room to move around in the swamps—so many people already settle around it or nearby. Surface deposits sound good, though.
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Re: Game Development: Monumental Tunnel

Postby Dorime » Fri Mar 27, 2026 7:16 pm

After 10+ years still wait for PVE. Maybe someday.
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Re: Game Development: Monumental Tunnel

Postby linkfanpc » Fri Mar 27, 2026 9:12 pm

absolutely no bog iron because swamps are already contested enough early world, not to mention the complications that arise from easy metal access

i do still like that 1 idea of rustroot being smeltable into garbage tier metal nuggets that can only be used for a stark few things (no casting/forging) which could include these new mini supports.
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Re: Game Development: Monumental Tunnel

Postby Nightdawg » Fri Mar 27, 2026 10:35 pm

I hope one day you break all custom clients so hard with these stupid hidden fetched resources, nobody will try to maintain a public client ever again
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Re: Game Development: Monumental Tunnel

Postby strpk0 » Fri Mar 27, 2026 10:42 pm

by the way, since this thread is full of chatGPT bots i'll selfessly be the voice of reason and tell you that the new wooden mine support is completely fucking useless

if it's going to be a 1-wide tunnel it needs to be significantly longer than 4 tiles, else its just worse than the much older wooden support and impractical for anything besides MAYBE decoration
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