Game Development: Stonedolly & Cornpouch

Announcements about major changes in Haven & Hearth.

Re: Game Development: Stonedolly & Cornpouch

Postby jorb » Fri Nov 08, 2024 5:38 pm

Vladichka wrote:Why not allow ropes and waterskins (and maybe other stuff that gets thrown in the belt but can't really be used from it, like hunter gloves) in new secret pocket slots?


I had thought about waterskins/flasks/jugs, but not ropes. Ropes would be totes cool.
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Re: Game Development: Stonedolly & Cornpouch

Postby NastyGirl » Fri Nov 08, 2024 6:06 pm

Very good patch, it's been a while since you added something that quality

Hat is just different color (was red originally) but still nice refresh
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Re: Game Development: Stonedolly & Cornpouch

Postby Redell » Fri Nov 08, 2024 6:16 pm

jorb wrote:
Vladichka wrote:Why not allow ropes and waterskins (and maybe other stuff that gets thrown in the belt but can't really be used from it, like hunter gloves) in new secret pocket slots?


I had thought about waterskins/flasks/jugs, but not ropes. Ropes would be totes cool.


Maybe keep construction and crafting from pulling ropes from belts/hips while we are at it.
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Re: Game Development: Stonedolly & Cornpouch

Postby Sperrman » Fri Nov 08, 2024 6:44 pm

Damn, those lanterns are quite the power creep :shock:
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Re: Game Development: Stonedolly & Cornpouch

Postby Troll_Shroom » Fri Nov 08, 2024 6:51 pm

Thanks for making tough roots stack. Definitely has made life easier. Have you considered making worm eaten apples obtainable from green apple trees by chance?
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Re: Game Development: Stonedolly & Cornpouch

Postby jorb » Fri Nov 08, 2024 8:34 pm

Troll_Shroom wrote:Thanks for making tough roots stack. Definitely has made life easier. Have you considered making worm eaten apples obtainable from green apple trees by chance?


Yes. Pending me drawing an icon for it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Stonedolly & Cornpouch

Postby Troll_Shroom » Fri Nov 08, 2024 9:30 pm

Glad to hear! :D
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Re: Game Development: Stonedolly & Cornpouch

Postby Stoneface » Fri Nov 08, 2024 11:11 pm

Redrew "Straw" icon in new, hot, 4x resolution. - YESSSSSSSSSSSSSSSSSSSSSSSSS :mrgreen:
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Re: Game Development: Stonedolly & Cornpouch

Postby jorb » Sat Nov 09, 2024 12:17 am

Stoneface wrote:Redrew "Straw" icon in new, hot, 4x resolution. - YESSSSSSSSSSSSSSSSSSSSSSSSS :mrgreen:


Key fix. :thumbsup:
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Stonedolly & Cornpouch

Postby Elizaberry » Sat Nov 09, 2024 12:27 am

cool patch. nice hat.
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