loftar wrote:It was indeed. I had been cleaning up parts of the connection code a while ago, and accidentally left a line that transmitted the error message for old clients twice, but using the same message buffer, leading to it getting freed twice. The first time it happened, I thought it looked like the double-free was a random dangling pointer getting freed in completely unrelated code (which is why I was running with ASan), but it turned out to be significantly simpler than that now that I got to examine it again.
since you wont read any suggestion and just this thread can you just do this (everyone agrees and world will be better)
remove questing for satiation/hunger reduction
add slot to anvil to attach a hammer
cosmetic winter (remove winter affecting gob speed)
true randomQ nodes for animals
mine layers oreQ should be somewhat more consistent, less rng, and l9 you shouldnt have tons of q40 nodes
add more moderators to forum since 0 are active/or moderate according to your rules viewtopic.php?f=39&t=41858
^ everyone agress
majority or might be controversial:
remove permadeath/at least make it sucks a lot less to die maybe you just lose 10%-15% your feps/lp at death.