Game Development: Prelude

Announcements about major changes in Haven & Hearth.

Re: Game Development: Prelude

Postby boreial » Mon Feb 08, 2016 6:44 am

The server is up

There are 15 hearthlings playing.

Among these, there are 6 from Russian Federation, 5 from United States of America, 2 from United Kingdom of Great Britain and Northern Ireland, 2 from Philippines, and 2 from China
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Re: Game Development: Prelude

Postby Redlaw » Mon Feb 08, 2016 7:22 am

boreial wrote:The server is up

There are 15 hearthlings playing.

Among these, there are 6 from Russian Federation, 5 from United States of America, 2 from United Kingdom of Great Britain and Northern Ireland, 2 from Philippines, and 2 from China


In a few weeks that will be in the 2,000 level once its time rofl
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Re: Game Development: Prelude

Postby strpk0 » Mon Feb 08, 2016 8:14 am

FerrousToast wrote:
CSPAN wrote:The most fun currently is seeing how low pop will go.

It almost went under 20, and I was so disappointed when it didnt.

**EDIT

WE DID IT FOLKS
Image

18 just now when I checked. How low can we go!
Edit: 17!
Edit2: wtf... 15 hit. Next goal <10?


Poor gecko...
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: Game Development: Prelude

Postby Shadow7168 » Mon Feb 08, 2016 8:15 am

Oh look, the server crashed. Guess that means a record 0 people are on.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!

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Re: Game Development: Prelude

Postby sym_kevster » Mon Feb 08, 2016 8:41 am

i think next time in order for this end of the world thing to work it should require 50 hearthlings to sacrifice ( to show a majority of the world wants a reset) all of them should come from different accounts not just alts of 1 person

and i dont think that i should be able to be stopped if that many people want it to reset then thats what should happen.

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Re: Game Development: Prelude

Postby infectedking » Mon Feb 08, 2016 8:45 am

sym_kevster wrote:i think next time in order for this end of the world thing to work it should require 50 hearthlings to sacrifice ( to show a majority of the world wants a reset) all of them should come from different accounts not just alts of 1 person

and i dont think that i should be able to be stopped if that many people want it to reset then thats what should happen.

kevster

Time for alt account abuse
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Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
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Re: Game Development: Prelude

Postby sym_kevster » Mon Feb 08, 2016 9:54 am

infectedking wrote:
sym_kevster wrote:i think next time in order for this end of the world thing to work it should require 50 hearthlings to sacrifice ( to show a majority of the world wants a reset) all of them should come from different accounts not just alts of 1 person

and i dont think that i should be able to be stopped if that many people want it to reset then thats what should happen.

kevster

Time for alt account abuse


then maybe only verified accounts can sacrifice. would stop alt abuse
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Re: Game Development: Prelude

Postby MightySheep » Mon Feb 08, 2016 11:13 am

the world is already dead, whats the point of dilly-dallying

lets get this show on the road already before everyone goes and starts playing league of legends or some shit
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Re: Game Development: Prelude

Postby jorb » Mon Feb 08, 2016 11:15 am

jorb wrote:Incidentally, we figure we need about two weeks to fix all the stuff we want for the next world.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Prelude

Postby MightySheep » Mon Feb 08, 2016 11:22 am

jorb wrote:Incidentally, we figure we need about two weeks to fix all the stuff we want for the next world.

wow nobody cares

lets gooooooooooooooooooooo
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