Ozzy123 wrote:You don't even know how it worked, right?
Can't be sure, but my assumption has been to do damage amounting to a majority of a target character's health (hopefully decreasing their HHP below 60% remaining), and then hitting them with a cleave, for the remaining 60%.
Ozzy123 wrote:And you aren't aware of the fact that it will still be possible with cutblades for example, which have only 10% less hhp dmg than what b12 had. So someone literally has to have 10% less hhp to be able to kill him the same way you did with b12s.
Not excluding that cutblades may become a problem, and that we may need to look at them. B12 axes were all that were mentioned in the numerous PM reports we've gotten.