Game Development: Polar Crocus

Announcements about major changes in Haven & Hearth.

Re: Game Development: Polar Crocus

Postby nokona » Sat Feb 14, 2026 4:51 am

To play devil's advocate for a minute, I'm not sure the devs ever intended to make the game world as safe as it has been in recent years. Given that defense of territory can be used in an offensive capacity (see 'Forward Operating Bases', a concept that real-time strategy players will be very familiar with), perhaps holding a territory for ever and ever shouldn't be as easy as throwing up a claim and a wall overnight?


Honestly, at this point I’m not even sure the devs themselves know what this game is supposed to be anymore.
As many people have pointed out, the combat system has been awful for several worlds now. It’s hard to believe anyone truly understands their game fully, if they don’t actively play it at a meaningful level.
I seriously doubt they’ve ever ran a challenge, tried a siege, or been on the receiving end of one. Especially while outnumbered, out-stated, out-geared, and out-skilled.
So saying “the devs never intended the world to be this safe,” That's kind of a leap to assume they did or did not.
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au revoir

Postby FaithfulToadd » Sat Feb 14, 2026 9:24 am

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:28 am, edited 1 time in total.
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Re: Game Development: Polar Crocus

Postby sMartins » Sat Feb 14, 2026 9:29 am

Hammer/Anvil .... Wooooww ... Jorbtar on Fire!
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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au revoir

Postby FaithfulToadd » Sat Feb 14, 2026 9:43 am

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:28 am, edited 1 time in total.
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Re: Game Development: Polar Crocus

Postby sMartins » Sat Feb 14, 2026 9:51 am

I'm almost worried.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Game Development: Polar Crocus

Postby Unfug » Sat Feb 14, 2026 10:25 am

Has someone seen acre clay pit forageables since the latest update? Might be super unlucky but I haven't seen any up to now
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Re: Game Development: Polar Crocus

Postby vatas » Sat Feb 14, 2026 10:28 am

You could argue that "make a rage alt so you can do basic self-defense stuff without permanently revoking one of your few advantages over a PvP boi" isn't "ideal" - but consider the following, more practical result of this patch:

"Barrier of entry to unlock significant agency in terms of Realm spread/contest is just having a Rage alt."

"But WHY?" you keep asking - well, the "tryhard faction botters" now have to get Rage on their however-many Thingwall camping alts/bots (if they want to be able to bash a flag with it, at least.) I'd say it's highly counterproductive to complain about this change, if you're a casual hermit.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Postby FaithfulToadd » Sat Feb 14, 2026 10:45 am

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:28 am, edited 1 time in total.
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Re: Game Development: Polar Crocus

Postby DDDsDD999 » Sat Feb 14, 2026 1:25 pm

Remember the 10+ year period where you didn't have to siege a big tree just so you can place a ram outside someone's walls (which still doesn't need rage to bash)
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Re: Game Development: Polar Crocus

Postby Luno » Sat Feb 14, 2026 7:32 pm

Unfug wrote:Has someone seen acre clay pit forageables since the latest update? Might be super unlucky but I haven't seen any up to now


Thorny thistle doesn't spawn on spring and i have seen tangled bramble. You are just unlucky, yes.
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