Prelude: World 16.1

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16.1

Postby Halbertz » Wed Nov 19, 2025 7:20 am

Robben_DuMarsch wrote:I'll just leave this here for the skeptics.
There are so many ways that TemuSoldier is likely Snail, but here's a funny one.

Good observation, but I UNIRNONACALLY don't think that it is enough.
My main problem with this theory is that time-zones are off. We don't have a lot of data on TemuSoldier as he is quite new user on forum, but from we have it's possible to build little chart:
Image
As we can see, there is two activity peaks: between midnight and 6 am, between 16:40 and 21:30 (time in GMT+3 as I'm lazy to convert it).
It is common knowledge that Snail is playing from Australia (viewtopic.php?f=40&t=74922&p=925432&hilit=Australia#p925432 etc). And time activity doesn't really match - these peaks will appear in the middle of the night and around dinner there. Australia is between GTM+8 and GMT+11.
Speech patterns are great observation, but there are always verbal mimicry aka linguistic imitation that will normally occur within the group.
Also, TemuSoldier's posts are written in completely different style.
TL;DR my best shot that it is Zadek from another alt again
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Re: Prelude: World 16.1

Postby pagsiu » Wed Nov 19, 2025 8:15 am

Why the hell did this thread spiral into some schizo doxxing...
Marking forum read since World 2.
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Re: Prelude: World 16.1

Postby kabuto202 » Wed Nov 19, 2025 8:28 am

Zephroze wrote:GamerTM nonsense


I'm glad your armchair analysis of Runescape had led you to the conclusion you started with. Will you be giving a talk at GDC this year?
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Re: Prelude: World 16.1

Postby scouter1 » Wed Nov 19, 2025 9:03 am

scouter1 wrote:
scouter1 wrote:Image


Image


all ideas are going to be considered soon (tm)
In the beginning was the Radio Silence, and the Radio Silence was with Jorbtar, and the Radio Silence was Jorbtar.
The same was in the beginning with Jorbtar.
All updates were made by them; and without them was not any update made that was made.
In them was development; and that development was the light of hearthlings.
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Re: Prelude: World 16.1

Postby TemuWarrior » Wed Nov 19, 2025 9:26 am

Halbertz wrote:TL;DR my best shot that it is Zadek from another alt again


Image
This text fragment was generated using the ChatGPT 5.1 model (build: 2025-11) by OpenAI. This information is provided in accordance with the transparency requirements set out in Article 50 of the EU Artificial Intelligence Act.
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Re: Prelude: World 16.1

Postby Dawidio123 » Wed Nov 19, 2025 1:57 pm

Guys you need to keep going i invested all my savings into a bet saying this thread is going to 100 pages.
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JOIN THE OFFICIAL H&H DISCORD TODAY
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Re: Prelude: World 16.1

Postby Schwarzvald » Wed Nov 19, 2025 2:25 pm

Sell me the Haven IP for 5x your annual income from the game.

Assuming that you make at least 15k a year from this I’d offer 75k for the IP.

Split the server into two; Jorb and Loftar may stay on as detached uninterested admins working on the game as has been for the past 15+ years, and the second server becomes a persistent PvE palooza.
Audiosmurf wrote:I am a racist and a homosexual


Audiosmurf wrote:Doxx me again if it bothers you so you dumbass black gorilla retard
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Re: Prelude: World 16.1

Postby Jenno » Wed Nov 19, 2025 2:35 pm

So how are we supposed to get away from nonconsensual PvP now that normal gates are gone?
There is nothing left to flee to.
Auto hearth is completely mandatory now.
I hope they address it in their secret update.
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Re: Prelude: World 16.1

Postby 524u » Wed Nov 19, 2025 2:42 pm

Remove Hearth Fire
B)
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Re: Prelude: World 16.1

Postby TemuWarrior » Wed Nov 19, 2025 2:43 pm

Jenno wrote:So how are we supposed to get away from nonconsensual PvP now that normal gates are gone?
There is nothing left to flee to.
Auto hearth is completely mandatory now.
I hope they address it in their secret update.


spruce go outside walls, spruce die. Back to monke
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