
sabinati wrote:lol, people are mad because the paving color changed. just be glad it doesn't kill you, you ungrateful shits.
MightySheep wrote:
Feldspar + Basalt + Quartz (Top to bottom)
Avu wrote:Is there a silk skill hidden in there?
DaniAngione wrote:I don't see why it would not take us 'anywhere' to make an effort to fix what was broken with people's pavements because it's only a cosmetic matter since the change itself is cosmetic? I mean... unless you can run faster on some types of stone or shit like that - what I don't think it is the case, so... yeah, it's a cosmetic change. Why screw up people's buildings for a cosmetic change if you're not willing to do something about it? At least you could've changed it to an easier to acquire stone like Flint - and not some smelting residue one has to mine and all that to get...
I mean, I've defended paid hafen when it was out but that's the other side of the coin with paid products, it's not nice to change these things midway :/ it certainly makes people reconsider future purchases and such. We already endure a game where we can lose stuff because we can be killed or we can make mistakes, it's hard to also have to simply 'deal' with stuff you lose because updates break what is right
MightySheep wrote:DaniAngione wrote:I don't see why it would not take us 'anywhere' to make an effort to fix what was broken with people's pavements because it's only a cosmetic matter since the change itself is cosmetic? I mean... unless you can run faster on some types of stone or shit like that - what I don't think it is the case, so... yeah, it's a cosmetic change. Why screw up people's buildings for a cosmetic change if you're not willing to do something about it? At least you could've changed it to an easier to acquire stone like Flint - and not some smelting residue one has to mine and all that to get...
I mean, I've defended paid hafen when it was out but that's the other side of the coin with paid products, it's not nice to change these things midway :/ it certainly makes people reconsider future purchases and such. We already endure a game where we can lose stuff because we can be killed or we can make mistakes, it's hard to also have to simply 'deal' with stuff you lose because updates break what is right
#noobproblems
DaniAngione wrote:I don't see why it would not take us 'anywhere' to make an effort to fix what was broken with people's pavements because it's only a cosmetic matter since the change itself is cosmetic? I mean... unless you can run faster on some types of stone or shit like that - what I don't think it is the case, so... yeah, it's a cosmetic change. Why screw up people's buildings for a cosmetic change if you're not willing to do something about it? At least you could've changed it to an easier to acquire stone like Flint - and not some smelting residue one has to mine and all that to get...
I mean, I've defended paid hafen when it was out but that's the other side of the coin with paid products, it's not nice to change these things midway :/ it certainly makes people reconsider future purchases and such. We already endure a game where we can lose stuff because we can be killed or we can make mistakes, it's hard to also have to simply 'deal' with stuff you lose because updates break what is right
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