Game Development: Paving the Way

Announcements about major changes in Haven & Hearth.

Re: Game Development: Paving the Way

Postby 22nd_ChuckNorris » Tue Sep 15, 2015 3:22 am

Aww knuckles and shield still don't do anything? :( jorb please, bless us #illuminaticonfirmed (other than that, awesome update! gonna keep paying sub for years)
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Re: Game Development: Paving the Way

Postby Malke » Tue Sep 15, 2015 3:28 am

sabinati wrote:lol, people are mad because the paving color changed. just be glad it doesn't kill you, you ungrateful shits.


I would rather die.
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Re: Game Development: Paving the Way

Postby jaguar » Tue Sep 15, 2015 3:58 am

MightySheep wrote:Image

Feldspar + Basalt + Quartz (Top to bottom)


Feldspar and Quartz is like Jaguar skin. Thank you Jorb! You just made it soo personal :)
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Re: Game Development: Paving the Way

Postby Avu » Tue Sep 15, 2015 4:25 am

Is there a silk skill hidden in there?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: Game Development: Paving the Way

Postby InterCityFirmWhu » Tue Sep 15, 2015 4:28 am

Great Update.
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Re: Game Development: Paving the Way

Postby DDDsDD999 » Tue Sep 15, 2015 4:43 am

Avu wrote:Is there a silk skill hidden in there?

Gardening claims it helps.
Image
Image
Image
Image
Image
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Re: Game Development: Paving the Way

Postby DaniAngione » Tue Sep 15, 2015 4:46 am

I don't see why it would not take us 'anywhere' to make an effort to fix what was broken with people's pavements because it's only a cosmetic matter since the change itself is cosmetic? I mean... unless you can run faster on some types of stone or shit like that - what I don't think it is the case, so... yeah, it's a cosmetic change. Why screw up people's buildings for a cosmetic change if you're not willing to do something about it? At least you could've changed it to an easier to acquire stone like Flint - and not some smelting residue one has to mine and all that to get...

I mean, I've defended paid hafen when it was out but that's the other side of the coin with paid products, it's not nice to change these things midway :/ it certainly makes people reconsider future purchases and such. We already endure a game where we can lose stuff because we can be killed or we can make mistakes, it's hard to also have to simply 'deal' with stuff you lose because updates break what is right :P
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Re: Game Development: Paving the Way

Postby MightySheep » Tue Sep 15, 2015 4:51 am

DaniAngione wrote:I don't see why it would not take us 'anywhere' to make an effort to fix what was broken with people's pavements because it's only a cosmetic matter since the change itself is cosmetic? I mean... unless you can run faster on some types of stone or shit like that - what I don't think it is the case, so... yeah, it's a cosmetic change. Why screw up people's buildings for a cosmetic change if you're not willing to do something about it? At least you could've changed it to an easier to acquire stone like Flint - and not some smelting residue one has to mine and all that to get...

I mean, I've defended paid hafen when it was out but that's the other side of the coin with paid products, it's not nice to change these things midway :/ it certainly makes people reconsider future purchases and such. We already endure a game where we can lose stuff because we can be killed or we can make mistakes, it's hard to also have to simply 'deal' with stuff you lose because updates break what is right :P

#noobproblems
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Re: Game Development: Paving the Way

Postby DaniAngione » Tue Sep 15, 2015 4:57 am

MightySheep wrote:
DaniAngione wrote:I don't see why it would not take us 'anywhere' to make an effort to fix what was broken with people's pavements because it's only a cosmetic matter since the change itself is cosmetic? I mean... unless you can run faster on some types of stone or shit like that - what I don't think it is the case, so... yeah, it's a cosmetic change. Why screw up people's buildings for a cosmetic change if you're not willing to do something about it? At least you could've changed it to an easier to acquire stone like Flint - and not some smelting residue one has to mine and all that to get...

I mean, I've defended paid hafen when it was out but that's the other side of the coin with paid products, it's not nice to change these things midway :/ it certainly makes people reconsider future purchases and such. We already endure a game where we can lose stuff because we can be killed or we can make mistakes, it's hard to also have to simply 'deal' with stuff you lose because updates break what is right :P

#noobproblems


#toxiccommunityonthemove
#couldntcareless
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Re: Game Development: Paving the Way

Postby sabinati » Tue Sep 15, 2015 5:12 am

DaniAngione wrote:I don't see why it would not take us 'anywhere' to make an effort to fix what was broken with people's pavements because it's only a cosmetic matter since the change itself is cosmetic? I mean... unless you can run faster on some types of stone or shit like that - what I don't think it is the case, so... yeah, it's a cosmetic change. Why screw up people's buildings for a cosmetic change if you're not willing to do something about it? At least you could've changed it to an easier to acquire stone like Flint - and not some smelting residue one has to mine and all that to get...

I mean, I've defended paid hafen when it was out but that's the other side of the coin with paid products, it's not nice to change these things midway :/ it certainly makes people reconsider future purchases and such. We already endure a game where we can lose stuff because we can be killed or we can make mistakes, it's hard to also have to simply 'deal' with stuff you lose because updates break what is right :P


gneiss also is a surface rock
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