Ozzy123 wrote:if you guys know how it works then i'm even more surprised why did you nerf b12 to 30% while leaving cutblade for example at 50%?
Well, part of the reasoning was that, generally, axes do much less grievous damage than do swords, so part of it was just bringing the B12 a bit more in line with the other axes.
If it is as you say that the 10% difference between cutblade and B12 makes a big difference, then I might be fine with that as it is. Again, the intention isn't to make non-rage characters immortal, only to make it harder to kill them deterministically, and B12 axes were what was reported to us as being the cause of that being the case.
Hasta wrote:Shitstormwatching? A neat hobby.
No denying that. :)