jorb wrote:[*] I had already made a note in the next-world-document to look at limiting dungeon spawns by e.g. ingame tech levels or the like, so will happen.
Have you considered spawn conditions other than random chance?
jorb wrote:[*] I had already made a note in the next-world-document to look at limiting dungeon spawns by e.g. ingame tech levels or the like, so will happen.
Fostik wrote:I assume server is restarting to nerf cheese drop from dungeon, I'm so jelaous for everyone who managed to spawn and farm cheese there, as I didn't managed to spawn at least one till patch.
Ozzy123 wrote:Ideas for a fix:
Make the dungeon spawn either only in winter or start spawning with first winter
Remove sunlit/mbc/oscypki from the loot pool
Cap the ql of cheese at like 40-50
Make the dungeon spawn only in the cellar of a house
Nightdawg wrote:Ah yes, now I need to build 5000 houses and have bots checking all cellars every 17 minutes to completely skip the entire tame-animals-farm-fodder-get-milk-make-cheese process
Nightdawg wrote:Avu wrote:So we moved from I haven't seen a single bot to they're there but are not impactful in pvp, quality race etc.... progress I suppose.
I'm still waiting to see those magic "grind your stats to 5000+++ and quality to q1000+++" bots everyone keeps talking about.
Not fucking "click road to check for angler" bots, or "select field and farm+replant" bots
MightySheep wrote:whiners are total minority dont get misled
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
Fostik wrote:MightySheep wrote:whiners are total minority dont get misled
Indeed indeed, orca and whale meat lobbyists angry because everyone can get stats like them fr fr
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