Game Development: Prelude

Announcements about major changes in Haven & Hearth.

Re: Game Development: Prelude

Postby dafels » Fri Feb 12, 2016 12:13 pm

higherark wrote:Wat

I couldn't understand a god damn word you wrote. I can tell its english but its like another dialect somehow. Maybe try typing on something that isn't a phone.

I understood every word and I agree with most of it. You're just retarded.
User avatar
dafels
 
Posts: 3006
Joined: Sun Nov 14, 2010 7:49 pm

Re: Game Development: Prelude

Postby MightySheep » Fri Feb 12, 2016 3:16 pm

I love how shitty this thread has become.

You're all faggots.
User avatar
MightySheep
 
Posts: 2171
Joined: Fri Jul 22, 2011 1:18 pm

Re: Game Development: Prelude

Postby CSPAN » Fri Feb 12, 2016 4:13 pm

As a gay man, I can confirm MightySheep's claim. You're all faglords.

Now when will brick walls be weak enough to sledge, Sunday? Next 5 days are going to be... Juicy.
LS of Twin Lakes BIG TRUCKS
User avatar
CSPAN
 
Posts: 885
Joined: Mon Apr 04, 2011 12:10 am

Re: Game Development: Prelude

Postby Kaios » Fri Feb 12, 2016 4:29 pm

CSPAN wrote:Now when will brick walls be weak enough to sledge, Sunday? Next 5 days are going to be... Juicy.


According to RoB wiki a brick wall has 70 soak and I assume it's losing about 10 soak per day by the end of each day as that would be 70 soak over 7 days. Although they could have just as easily used a different formula for it but that's my best guess. If a palisade at 25 soak requires 484 strength with a sledge to bash a brick wall at 70 soak would take about 1,400 I think(???).
User avatar
Kaios
 
Posts: 9176
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: Prelude

Postby sabinati » Fri Feb 12, 2016 4:40 pm

70 soak requires 71 damage to overcome, sledge does 4 damage, other damage is sqrt(str), pali is (26 - 4)^2 = 484, therefore (71 - 4)^2 str = 4489
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Prelude

Postby Kaios » Fri Feb 12, 2016 4:42 pm

Oh sorry I forgot how retarded their formulas are I just figured it would be 3x the amount required for palisade since they aren't normally breakable by hand anyways but then again that wouldn't have made sense for past worlds either I suppose.

I guess that means no bashing until the last few days for most people.
User avatar
Kaios
 
Posts: 9176
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: Prelude

Postby sabinati » Fri Feb 12, 2016 5:45 pm

sqrt is life, sqrt is love
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Prelude

Postby lachlaan » Fri Feb 12, 2016 5:49 pm

sabinati wrote:sqrt is life, sqrt is love


Loftar's char in the new world should be thematically named : sqrtle.
lachlaan
 
Posts: 477
Joined: Sat Apr 06, 2013 9:32 pm

Re: Game Development: Prelude

Postby Maiden » Fri Feb 12, 2016 11:44 pm

Dear devs, please just make the game pay to play and tell all the whiny entitled kids to fuck off with their complaints about pay2win that they mindlessly parrot without any real understanding.
Maiden
 
Posts: 148
Joined: Thu Oct 07, 2010 4:54 am

Re: Game Development: Prelude

Postby sabinati » Sat Feb 13, 2016 12:03 am

paying to play is PAY2WIN!! YOU CAN'T WIN IF YOU DON'T PLAY!!
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Python-Requests [Bot] and 7 guests