factnfiction101 wrote:^I agree with this guy.
azrid wrote:That looks like a bad set up. How are you going to click the ones in the middle without breaking outer layers every time.
If you had time to make so many useless cupboards you had time to make a few gold coins to buy that silver.
MagicManICT wrote:Setups like these is why it needs to go back to unmovable cupboards....
Forest wrote:azrid wrote:That looks like a bad set up. How are you going to click the ones in the middle without breaking outer layers every time.
If you had time to make so many useless cupboards you had time to make a few gold coins to buy that silver.
That is a good setup, because it hold only one type of food that is ready to eat near feasting zone. Not need to have acses to any cupboard, just empty them all one by one.
factnfiction101 wrote:^I agree with this guy.
Sarge wrote:If this doesn't make it clear just how insanely imbalanced feasting + symbols are, nothing ever will.
azrid wrote:You make 3456 pieces of food for a single feast and complain about silver being too expensive.
If anyone is rich enough to build 6 chests it should be you. Not that 6 chests are that expensive to begin with.
Gold to silver ratio is like 1:8 now? If you sell 1 cupboard of food for 25 gq you'll have 1 chest ready.
Forest wrote:That is only will add another displeasure, like in this patch. But it will not change anything. Just when the displeasure will accumulate more than certain point the people are go away from the game. More fun or more irritation from the game this is the question.
Sarge wrote:If this doesn't make it clear just how insanely imbalanced feasting + symbols are, nothing ever will.
MagicManICT wrote:Back to the cupboards and "bone glue," there's a discussion in C&I on it. One of my thoughts is, to repeat what I posted there: if bone glue was more accessible, would it be as big an issue? What if it cut the amount of lumber needed down? (I think that was another poster originally)
factnfiction101 wrote:^I agree with this guy.
Forest wrote:Sarge wrote:If this doesn't make it clear just how insanely imbalanced feasting + symbols are, nothing ever will.
You are absolutely right. But think about what people will do in the game if for good feasting session will be enough to eat a few pies.
I was talking with many people about stats cap and such on. And they say that if stats will be not matter for fight in that game then they will login in just only for fight, all that tons of food an working on stats become to not in demand. This will destroy the entire economy of the game on which it is now based.
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