Nizuto wrote:The question here would be what is the goal of the gardening nerf? Is it quality? Is it mass production? What's your goal with this fix?
Foregables have an average cap of about 50-60 quality. You won't really find anything above it unless you're lucky. 30-40 is the high average on certain nodes with forager credo. So anything you make from them will suffer a quality penalty. So it doesn't make foraging more viable late game, it makes the items only good early-mid game.
jorb wrote:- Blueberries, Chantrelles, Stinging Nettle, Clover, Cavebulb, Chiming Bluebell, Bloodstern, Stalagoom can no longer be grown in Garden pots. Gardener now allows you to plant Lady's Mantle, Yarrow, and Troll Mushrooms. Foraging is now hopefully a bit more viable. Looking to make it more so.
In defense of devs, of the items listed above only bluebells can't be upgraded by being used in a recipe with high q flour/meat/vegetables/butter and using high q cauldron/meatgrinder/oven.
That's why bluebells bring most pain and why I linked the idea of variable flower bouqet which would allow such upgrade.
I have to agree that general idea was good, but the implementation still needs a lot of polishing.
While we are at nerfing, perhaps devs should look into certain obscenely effective foods (even skipping those with driftkelp/fairy mushrooms):
food.png
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