SnuggleSnail wrote:I mean, ye. I talk about it publicly every day. Murdering people with my friends is the entire reason I play the game.
Still, I have a lot more credibility than you
SnuggleSnail wrote:I'm a meta-gamer. It doesn't matter how much fun something is, all that matters is how effective it will be in helping me achieve my goals.
SnuggleSnail wrote:So you literally can't even think of a single bad use for the army of crime alts after with multiple days & posts worth of effort
Thanks, that's all I wanted
MagicManICT wrote:Teleportation of any sort is always a help in using alts.
azrid wrote:You'll have a worse experience if I and some other nerds teleport our army of crime alts to wreck everything.
azrid wrote:The exploit that got removed in this patch makes it a lot weaker thankfully.
MagicManICT wrote:azrid wrote:The exploit that got removed in this patch makes it a lot weaker thankfully.
Eh... Now you have to transport twice as many toons on a knarr from A to B so they can use that charterstone. Maybe a bit annoying, but doesn't seem like it weakens charter stone travel that much.
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