SnuggleSnail wrote:Nobody wants to play archers because it's incredibly boring and basically circumvents the entire combat system, but they're incredibly OP and it's a little silly to just disagree with then when there's unanimous consensus from basically every PVPboi
Quests no longer yield local quality increases as a potential reward.
Slaveboy29 wrote:If the unanimous consensus is that it is incredibly OP then why did we not see them during the evil storm of swords siegeso shocking
basically every PVPboi must have forgot they could use bows all at the same time
Vladichka wrote:Dawidio123 wrote:overtyped wrote:This is actually really interesting, i really wonder now who told jorb that they wanted bows, the thing i've never seen, removed from pvp.
You should've went to the first meteorites then maybe you would've seen it.
Yeah but why the first fight and not others?
Pretty sure it had something to do with cheated water and unnaturally high q bows for early game.
Jorb wrote:SUGGESTION: It has been suggested that it would be good if the block weight were reduced when moving (as it was in Legacy). If there is some consensus that this would be a good change, it is one we are willing to entertain. Feel free to opine.
Robben_DuMarsch wrote:If this nerf to bows is legit, can we also get a slight nerf to kito and opp knocks or combat med?
Can bows get something else to make up for the change?
noindyfikator wrote:Jorb wrote:SUGGESTION: It has been suggested that it would be good if the block weight were reduced when moving (as it was in Legacy). If there is some consensus that this would be a good change, it is one we are willing to entertain. Feel free to opine.
No way you are thinking about it. This is such a bad change.Robben_DuMarsch wrote:If this nerf to bows is legit, can we also get a slight nerf to kito and opp knocks or combat med?
Can bows get something else to make up for the change?
This tbh, please consider. Cleave is too op now
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