New Implementations
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- Added a new curiosity that can be found.
- Added "Fishpie", food
- Added "Shrug", emote
- Slag is now a proper rock and can be paved/built with, as suggested here.
Key Fixes
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- Sparring should no longer break armor, as suggested here among lots of places.
Small Fixes
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- Implemented a Right-Click->Shoo command for domestic animals as suggested here, among other places.
- Animals should no longer attack while fleeing. Cape awarded to jorb.
- Cleave should actually be fixed according to last patch's note, fixing this.
- Cloth stockpile better adapted to its bounding box size, fixing this.
- Perception/Exploration demands for Peculiar Flotsam are the same as they were in legacy, fixing this.
- Reduced crafting time required for loom, spinning wheel, rope walk, and churn, as suggested here.
- Sand castle gives 7500lp base, rather than 2500.
- Stone Tower costs stamina to build, fixing this.
- Beech nuts are edible as suggested here.
- There is now a preview for paintings, as requested here.
- Fixed a combat text inconsistency.
- Actually committed previously mentioned changes to female path in character creation room, fixing this.
In the Pipe
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- For our main event we had hoped to get barter stands in tonight, but we only got half-way. Expect them next patch.
Enjoy!