Redlaw wrote:...
No time to find gold Gordon, literally no time.
You might want to find a village or specialize as an hermit, this seems to be the most sane things to do in this world imo
Redlaw wrote:...
No time to find gold Gordon, literally no time.
stya wrote:Redlaw wrote:...
No time to find gold Gordon, literally no time.
You might want to find a village or specialize as an hermit, this seems to be the most sane things to do in this world imo
Potjeh wrote:Fish is usually tradeable.
Potjeh wrote:Too bad rod fishing sucks so much
Eemerald wrote:Potjeh wrote:Fish is usually tradeable.
if it didn't take hours to catch a few pieces...
Sevenless wrote:Eemerald wrote:Potjeh wrote:Fish is usually tradeable.
if it didn't take hours to catch a few pieces...
Fish nodes have a density value as well as quality nodes. Fishing in a low density node will indeed take 10-30 minutes per fish. But in a high density one (you can tell based on how frequently the fish jump) the catch rate is one per minute or more.
I had a high density node and found fishing useful ish. The problem I had was the randomness of the stats. But that was before fish pies.
Redlaw wrote:jorb wrote:Isn't silk tradeable?
Yes but its also a very blunt and time consuming thing to make. Time which players do not have a lot of. So if someone could do silk they would be making a lot of profits in trade. Them big guys love them merch robes, for the int and space it adds. Plus ranger gear.