Hotfix: Visitor Debuff

Announcements about major changes in Haven & Hearth.

Hotfix: Visitor Debuff

Postby jorb » Tue Mar 29, 2016 5:29 pm

Key Fixes
  • Fixed -- we believe -- the bug by which you could dismount -- from wagon, bed, horse, anything -- over a gate to avoid a visitor debuff.
  • Fixed a bug by which charter stones could sometimes spawn Hearthfires over open gates.
  • Fixed a bug by which you could log out on a horse, have it wander through an open gate, and thus avoid a visitor debuff when logging in again.

Verify. Enjoy. Go find more.
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Re: Hotfix: Visitor Debuff

Postby Vigilance » Tue Mar 29, 2016 5:31 pm

Clever bugs.
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Re: Hotfix: Visitor Debuff

Postby linkfanpc » Tue Mar 29, 2016 5:32 pm

I heard "Restarting server in three minutes for a couple of bugfixes.", and thought you ment client ones and were finally doing the optimizations.


Disappointment. :cry:
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Re: Hotfix: Visitor Debuff

Postby loftar » Tue Mar 29, 2016 5:33 pm

linkfanpc wrote:I heard "Restarting server in three minutes for a couple of bugfixes.", and thought you ment client ones and were finally doing the optimizations.

Now whyever I would restart the server for client fixes is, of course, up to anyone to guess. ^^

Perhaps now that shenanigans may be a few less, I can perhaps be allowed to return to optimizing, though.
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Re: Hotfix: Visitor Debuff

Postby banok » Tue Mar 29, 2016 5:33 pm

jorb wrote:Key Fixes
[*] Fixed a bug by which charter stones could sometimes spawn Hearthfires over open gates.



banok wrote:like I tried to explain even if you weren't lazy and walled it, its gate would be open with limited space for hearthfires which presumably would then spawn outside im betting, so Im willing to bet good salt this exploit would still be 100% possible.


Kek
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Re: Hotfix: Visitor Debuff

Postby jordancoles » Tue Mar 29, 2016 5:33 pm

Pras
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Re: Hotfix: Visitor Debuff

Postby linkfanpc » Tue Mar 29, 2016 5:34 pm

loftar wrote:
linkfanpc wrote:I heard "Restarting server in three minutes for a couple of bugfixes.", and thought you ment client ones and were finally doing the optimizations.

Now whyever I would restart the server for client fixes is, of course, up to anyone to guess. ^^

Perhaps now that shenanigans may be a few less, I can perhaps be allowed to return to optimizing, though.


Oh yeah...oops. :oops:
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Re: Hotfix: Visitor Debuff

Postby MagicManICT » Tue Mar 29, 2016 5:35 pm

It implements changes to the client-server interface that would need a server restart, too?
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Re: Hotfix: Visitor Debuff

Postby themommawolf » Tue Mar 29, 2016 5:35 pm

veddy clever indeed. Keep yer gates closed
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Re: Hotfix: Visitor Debuff

Postby pedorlee » Tue Mar 29, 2016 5:45 pm

This gets fixed by deactivating that stupid spawn button.
Just the reaponsable of the village, the ls who wont betray himself, is able to do it. Ez
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