We've been developing...
... and this Wednesday we're aiming to upload a reworked, mostly untested, combat system.
We feel significantly enough convinced, that what we have now is better than anything we've had previously, to push it.
The test server is a slow and arduous route, providing a highly selective kind of feedback.
This shakes things up more.
So, yeah, that'll be fun.
Enjoy!
Update: We're done with the client work for tomorrow's patch, so loftar has pushed the new c0d3z to the fgt2 git branch for all your client modding needs.