These two hustlers show up at your Village by the Sea, looking to give you a potion with elixir, that gives some stats for 7.30 minutes, but also gives a wound that will heal 3 month.
WWYD?
Wunsz wrote:i thought ALL effects of an elixir lasted 7.30 minutes, including the wounds - so now i am stuck with a rot gut which i don't know how to treat.
if you guys introduced new wounds then let's also have info on how to treat them - shouldn't it be written in the wound description how to get rid of it or if it will disappear of itself?
MrBunzy wrote:The big question is are the attributes of the ingredients going to be randomized with world resets like with fishing bait?
Making the huge spreadsheets for this could be fun, but less so if the progress will all be reset when the world ends.
Millions of combinations
Lunarius_Haberdash wrote:MrBunzy wrote:The big question is are the attributes of the ingredients going to be randomized with world resets like with fishing bait?
Making the huge spreadsheets for this could be fun, but less so if the progress will all be reset when the world ends.
This doesn't seem to happen with fishing bait according to my still-effective worksheet from last world.
This really *should* happen with each world reset though, because that would be amazing.
jordancoles wrote:Wunsz wrote:i thought ALL effects of an elixir lasted 7.30 minutes, including the wounds - so now i am stuck with a rot gut which i don't know how to treat.
if you guys introduced new wounds then let's also have info on how to treat them - shouldn't it be written in the wound description how to get rid of it or if it will disappear of itself?
RIP
Can I have ur stuff
Bearcub wrote:Any idea what is required to make any of alchemical tools as I got the recipe for the table only?
Amanda44 wrote:Bearcub wrote:Any idea what is required to make any of alchemical tools as I got the recipe for the table only?
You need to discover and make Rough Polish for most of them. Rough Polish is made from 1 sand, 1 wax and 1 dried hide. The tripod requires hard metal (nuggets), clay and a candle.
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