shubla wrote:yes!
the client can finally render more beehives than the game has players!
Despacito is the most popular music video on youtube, popularity is bad mmkay
shubla wrote:yes!
the client can finally render more beehives than the game has players!
shubla wrote:yes!
the client can finally render more beehives than the game has players!
jordancoles wrote:Edit: seems to be about the same, if not a little bit worse with JDK 11. Disabling the animations on the animals and the visitor gate flags helped a decent amount, but it is ugly for videos and whatnot
Here's what happened: http://www.havenandhearth.com/forum/viewtopic.php?f=40&t=40227&start=2420#p865253Wunsz wrote:does anyone have the same problem that after this update the day kind of rewound? i mean groundhog day literally - everything i did yesterday including the silkfarming i did and the buildings i made is gone and my inventory was packed the same as yesterday morning. i'm using the ardennes, but i also tried amber just to see what will happen but according to the game yesterday didnt happen at all...
loftar wrote:jordancoles wrote:Edit: seems to be about the same, if not a little bit worse with JDK 11. Disabling the animations on the animals and the visitor gate flags helped a decent amount, but it is ugly for videos and whatnot
You make me unsure what your context is. "Disabling animations" makes it sound like this is a custom client, and as far as I'm aware, there aren't yet any custom clients that use the new rendering system, so I'm wondering what you're using to measure the performance.
Wunsz wrote:does anyone have the same problem that after this update the day kind of rewound? i mean groundhog day literally
TheRussianB wrote:Here's what happened: http://www.havenandhearth.com/forum/viewtopic.php?f=40&t=40227&start=2420#p865253Wunsz wrote:does anyone have the same problem that after this update the day kind of rewound? i mean groundhog day literally - everything i did yesterday including the silkfarming i did and the buildings i made is gone and my inventory was packed the same as yesterday morning. i'm using the ardennes, but i also tried amber just to see what will happen but according to the game yesterday didnt happen at all...
jorb wrote:
- Wound healing from alchemical Elixirs is applied as a Wound treatment, rather than a part of the Elixir buff
xzo wrote:jorb wrote:
- Wound healing from alchemical Elixirs is applied as a Wound treatment, rather than a part of the Elixir buff
this is good fix for alchemy pepper abuse thing, wont you agree that applying same rule ( treatment ) to ancient roots would be the actually fair ?