by SnuggleSnail » Mon Oct 19, 2020 1:52 am
If you guys are focused on improving vanilla client rn, consider adding a drinking keybind, and removing loading screens. As far as I'm concerned, both are required for combat, as well as just generally being nice QoL.
I don't know exactly how you handle loading resources/areas, but high ping/bad internet players legit have to wait >1 full second for an area to load. My eastern european friends can very consistently enter a great hall at the same time as me and go up the stairs on the other side of the room before I can even see my screen. Rly makes using towers with their 7 loading screens cancer. Amber/Ender don't have disabled loading screens, so in addition to making vanilla better, it would make public custom clients better.
Amber/Ender have a drinking keybind, but don't use widget prediction. The flower menu makes their drinking script kinda unusable in combat in most situations. Luckily our lord and savior widget prediction is there to save we high ping sinners, but most public clients don't use that, and presumably you could do the same thing in a less hacky way. Like just keybinding every waterskin/flask to one button(also useful for not filling every bar when you want to auto-drink out of a lot of flasks for digging/etc). Again, it would make vanilla far more usable, while at the same time benefiting the majority of the userbase that will still be using customs.
Last edited by
SnuggleSnail on Mon Oct 19, 2020 1:55 am, edited 1 time in total.
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