dafels wrote:No walls in world 13!!
they are useless anyway - noone will raid you without walls (if u can devmod attackers out of your continent)
dafels wrote:No walls in world 13!!
bmjclark wrote:Just wanted to comment on a discussion on the stream, but I actually really enjoyed world 12s spawning. It was nice that if you wanted to move out to the middle of no where you could and avoid most people but if you wanted more consistent conflict you could stay in the middle.
Sevenless wrote:It was fun for experienced players (I had fun exploring new continents to look for a home only to be immediately chased out XD), but I feel like it crammed all the newbies/casuals into a sardine can for abuse by pvpers.
Leaving the tin can zone wasn't intuitive. Wasn't safe either if you didn't understand whirlpool mechanics.
Antaraner wrote:is that building in the trailer at 0:20 new? looks like a smelter but in the following shot we see the smelter we know.
HasseKebab wrote:imagine having day 1 metals again
jorb wrote: