Prelude: World 13

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 13

Postby Vesena » Mon Mar 22, 2021 12:02 am

It'd be neat if there were a day 1 recipe for a fruit beverage that restored a lot of energy with really affecting your hunger and fep meters.
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Re: Prelude: World 13

Postby BoxingRock » Mon Mar 22, 2021 12:07 am

Please consider the archipelago approach to W13 map generation

I think the continents should be much more similar to a Indonesian type of ocean land mass


similar sized continents to W12 but with the dead ocean space littered with tiny islands

much of the ocean between these islands is coral reef, kelp forests and areas that are generally very alive with flora and fauna
these can be new ocean biomes with tons of fish nodes and floaty foragables like new seaweeds, birds, corals, coconuts and more

tiny islands can be sandy or filled with mossy rocks and fun marshy vegetation


I'm sure a couple new little biomes could be whipped up in 2 weeks and a change like this would be very worth the trouble, making ocean boating much less boring and much more rewarding, boating over reefs and shit could still even do damage ticks to your boat but there would be more places to land and more things to see on the journey
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Re: Prelude: World 13

Postby pawnchito » Mon Mar 22, 2021 12:21 am

Here is to hoping some of the usual suspects return and deliver their custom client ambrosia.
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Re: Prelude: World 13

Postby ElGato » Mon Mar 22, 2021 12:34 am

burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

Sabinati wrote:yeah we're gonna kill you gato!!!
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Re: Prelude: World 13

Postby kirion » Mon Mar 22, 2021 12:37 am

Hopefully we don't ALL spawn on the same continent, that start in W12 was awfully chaotic for several months, and not in a good way imo
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Re: Prelude: World 13

Postby HasseKebab » Mon Mar 22, 2021 12:45 am

global pools are so pointless please get rid of them already
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Re: Prelude: World 13

Postby Amanda44 » Mon Mar 22, 2021 12:46 am

It was time ... :)

Really interested to see what changes you have made, fingers crossed!

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Re: Prelude: World 13

Postby NeoBasilisk » Mon Mar 22, 2021 1:18 am

oh shit
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Re: Prelude: World 13

Postby Kamekono » Mon Mar 22, 2021 1:46 am

I'm so happy about this!

But why start it so late in the day (19:00 UTC)?
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Re: Prelude: World 13

Postby Undefined » Mon Mar 22, 2021 1:52 am

Looking forward to it!
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