by Okocim » Mon Mar 22, 2021 8:59 am
Spawns at w12 were good, you could choose if you want to leave for a more peaceful place or stay where there are plenty of ppl around. All you had to do was jump into vortex.
About global pools, please just remove them.
And finally about drifting nodes. I'd say clay, water sand etc. should stay in place, but for animal nodes its another story, they should drift or animal quality should just be random, at w12 we were only hunting in a specific places, for specific animals which was kind of dumb. You skip 10 moose on the way to check if a single one spawned on the node.
Also being lucky enough to settle next to hql animal node creates too much of a difference.