Game Development: Pelican Pool

Announcements about major changes in Haven & Hearth.

Re: Game Development: Pelican Pool

Postby wonder-ass » Sun May 02, 2021 11:42 pm

GOOD PATCH TY JORB
see homo sexuality trending,. do not do that.
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Re: Game Development: Pelican Pool

Postby shubla » Sun May 02, 2021 11:44 pm

jorb wrote:
shubla wrote:
Whenever you enter an Action Menu submenu using the scripted hotkeys, the hotkeys for all actions under that menu are shown over the icon, making it hopefully somewhat simpler to browse around without having to use the mouse.

What the heck is action menu, I dont understand.


The menu in the bottom right hand corner of your screen, where you select most ACTIONS that can be performed in the game. You know, "Adventure", "Build", "Craft"...


Oh I see it required a client update, well it seems like a very useful feature, not sure how no one got the idea before.
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http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Pelican Pool

Postby jorb » Sun May 02, 2021 11:44 pm

"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Pelican Pool

Postby Vekser » Sun May 02, 2021 11:45 pm

Image POG idea
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Re: Game Development: Pelican Pool

Postby Twist » Sun May 02, 2021 11:47 pm

Since noone else cares about the glorious Bog Turtle:

"Bog Turtle"s no longer give an additional "Bone Material" when butchered, and thus only give their shells as bone materials.

I think that nerf wasn't necessary. Unless I am majorly missing something .. Bog Turtles aren't very, um good, so the extra Bone made picking em up worth it. Also most Turtles do have a shell and a skeleton. (Think four legs and some support structure.)
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Re: Game Development: Pelican Pool

Postby shubla » Sun May 02, 2021 11:49 pm

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New pools confirmed fraud!
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Pelican Pool

Postby FrankMcFuzz » Sun May 02, 2021 11:50 pm

ohhhh pururucan
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Re: Game Development: Pelican Pool

Postby Sartharion » Sun May 02, 2021 11:51 pm



Oh boy. Pelicans are the new Bears, aren't they?
Pavelly wrote:Rise and shine, Jorb&Loftar. Rise and... shine. Not that I... wish to imply you have been sleeping on the job. No one is more deserving of a rest, and all the effort in the world would have gone to waste until... well, let's just say your hour has... come again.
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Re: Game Development: Pelican Pool

Postby Archiplex » Sun May 02, 2021 11:53 pm

thanks i've found more glimmer in the past 5 minutes than the past month Image
the proliferation of automation is the rot of this game, with the next worst thing being the filth that plays it (you, probably.)

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W8 - Co-LS of R'lyeh, Owner of the Hermitarium Knowledge Group
W9 - LS of Niflheim
W11 - Hermitage (named Niflheim)
W12 - Hermit -> some rando ass village i forgot the name of that i joined
W10,13-15 - N/A
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Re: Game Development: Pelican Pool

Postby shubla » Sun May 02, 2021 11:56 pm

herb spawns should now in general be more available. I shall not belabor the details of the new regime.

Are you planning to shed some light on it sometime in the future though?
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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