Game Development: Charter Shoo

Announcements about major changes in Haven & Hearth.

Game Development: Charter Shoo

Postby jorb » Sun Dec 05, 2021 9:25 pm

We've been developing, and here's what's new.

Image

New Implementations
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  • Re-Added "Charter Stone"s. A Village may build a Charter Stone on its territory, and set a (secret) name for it. Anyone can travel from any Thingwall to any Charter Stone they know the secret name of. You do not need to have visited the Charter Stone previously to travel to it. You can not travel between Charter Stones. You can set Charter Stones to allow the spawning of new characters by them. Porting to a "Charter Stone" will apply a visitor debuff to the character porting to it.
  • Added one new curio.

Key Fixes
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  • Hearthling corpses now last 24 RL hours in water, much like they do on land, preventing various dumb interactions where a body instantly disappears when placed in water on account of being older than the one RL hour corpses previously lasted in water.
  • "Shoo"'d animals hitting other animals will now "Shoo" those as well. Cowball confirmed.

Small Fixes
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  • Redrew various UI elements in higher resolution to better support UI scaling: Chain used to scroll longer windows, checkboxes/marks, and the buttons under "Kith & Kin".

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $9, is the "Feathered Bowler".

Store Description wrote:Image$9 This hat emerged from the jungle, whispering tales of the Seven Cities of Ciabola, and of the Feathered Serpent.


All Gold subscribers have been awarded the "Feathered Bowler", free of charge.

In the Pipe
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  • The re-addition of Charter Stones was provoked by a feeling that Thingwalls may be an insufficient form of fast travel to allow the formation of significant communities. Feel free to opine on the exactitudes of our re-implementation.
  • We are working on a conversation system for quest givers, which is currently our bigger project (tm). Making progress, but patches may not be weekly.
  • Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
  • Our primary development direction is toward object-controlled-objects.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?

Enjoy!
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-- Hieromonk Seraphim Rose
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Re: Game Development: Charter Shoo

Postby Akiracee » Sun Dec 05, 2021 9:26 pm

jorb wrote:[*] Re-Added "Charter Stone"s. A Village may build a Charter Stone on its territory, and set a (secret) name for it. Anyone can travel from any Thingwall to any Charter Stone they know the secret name of. You do not need to have visited the Charter Stone previously to travel to it. You can not travel between Charter Stones. You can set Charter Stones to allow the spawning of new characters by them.


Cool. Thanks!
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Re: Game Development: Charter Shoo

Postby telum12 » Sun Dec 05, 2021 9:28 pm

POG
MagicManICT wrote:To me, being called a pedo is exactly like being called gay.

Jalpha wrote:She must have been in heat bro. She was literally fanging for it. Literally posting repeatedly in chat, in all caps "DO IT! POST YOUR DICK! THERE'S NO WAY IT'S 7 INCHES!"

How could any hot-blooded male deny such a request under the circumstances.
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Re: Game Development: Charter Shoo

Postby vatas » Sun Dec 05, 2021 9:29 pm

Image
Number of Rock Crystals required halved, seems fair to me.
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Re: Game Development: Charter Shoo

Postby fairystyle » Sun Dec 05, 2021 9:29 pm

Amazing! So nice you re-added it! Hyped to build one
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Re: Game Development: Charter Shoo

Postby Pills » Sun Dec 05, 2021 9:31 pm

Do you automatically get visitor debuff when porting to a charter stone?

If not then perhaps they should show a redius or outline of their "spawnable" area that players can port to so players can see exactly what needs to be covered by a pali for visitor gates. I feel inexperienced players might fall victim to leaked or easily guessable "secrets" if there is no auto-visitor debuff from porting.

Nice to see them come back though
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Re: Game Development: Charter Shoo

Postby loftar » Sun Dec 05, 2021 9:32 pm

Pills wrote:Do you automatically get visitor debuff when porting to a charter stone?

Yes.
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Re: Game Development: Charter Shoo

Postby mulamishne » Sun Dec 05, 2021 9:33 pm

Excellent patch! Glad to see charters back, even as they are is better than none at all :)
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Re: Game Development: Charter Shoo

Postby DoctorCookie » Sun Dec 05, 2021 9:36 pm

Great patch!
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Re: Game Development: Charter Shoo

Postby pawnchito » Sun Dec 05, 2021 9:38 pm

Holy moly this patch is hot tasty goodness. Good work boys. This shoo mechanic... you kind benevolent beauties. +1
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