telum12 wrote:Also EVE literally has huge parts of the game where PVP is heavily punished. PVP is only a real driver in nullsec and wormholes. HnH is more pvp-leaning than EVE in that regard, since everything in HnH is basically wormholes in EVE.
But in EVE there is a lot of overlap with PVE & PVP, it's very synergistic. Nullsec and Wormholes are considered engame content, right? (I stopped playing around the time wormholes were introduced iirc). There is a clear risk/reward.
In Haven, imo, PVP basically exists to either troll people or to stop people from trolling you.
I think Haven could benefit from safe zone(s) where players can congregate freely, to meet up and trade, etc but PVP is disabled. The game relies too much on the players to create such a place themselves, which is never actually safe. A small town like Boston in Salem (the short-lived Paradox game) or like a basic sanctuary/tutorial island that all new players start in could work. That also gives players the option to 'opt in' to PVP by leaving the sanctuary.
At the very least, I would think, that would make it so that the only people complaining about PVP are the ones that opted into it.