shubla wrote:Not sure whats point of default client features like these though when everybody will still use custom clients. Hope they don't take too much on the development time.
- Officially supported code made by loftar is better than the workarounds custom clients have to resort to. Nobody understands his own codebase better than him, and it's generally a good learning experience to figure out how he does things.
- Features like mass transferring items become a server side feature, so there's less network congestion in the game.
- New custom client projects have less of a laundry list of features to go through before becoming useful to the community.
- Whenever custom clients die (like yours), people can fall back to default and have it be less of a disadvantage.
I think spending time adding the more popular features into the default client, or just improving it in general is always a good time investment. Not sure why people disagree given the current state of most custom clients being dead (except ender's, bless him)/mostly broken patched together pre-render messes like bootleg of a bootleg of a bootleg ard client.
Plus, even if the features aren't complete by the community's standards it's a lot cleaner to work with existing code and improve it, rather than do everything from scratch yourself.