Game Development: Bull Ram

Announcements about major changes in Haven & Hearth.

Re: Game Development: Bull Ram

Postby valeriesusanne » Mon Mar 21, 2022 2:47 pm

Are "woodworms" new? or did I miss them somehow?
New crop q feature is really nice! :)

And Jorb has a base in the game? I would love to see that - where is it? I'm working on Nomad so I'm all over the map :P
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Re: Game Development: Bull Ram

Postby vatas » Mon Mar 21, 2022 3:02 pm

valeriesusanne wrote:Are "woodworms" new? or did I miss them somehow?


viewtopic.php?p=890747#p890747

I'm quite certain big part of new world start meta is going to be collecting, chopping and splitting every Mirkwood log for early curios and fishing bait.
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Re: Game Development: Bull Ram

Postby shubla » Mon Mar 21, 2022 3:33 pm

valeriesusanne wrote:And Jorb has a base in the game? I would love to see that - where is it? I'm working on Nomad so I'm all over the map :P

Likely. But I'm not sure where it is.
In some previous world on stream he showed his base and it was a total mess!
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Bull Ram

Postby Zentetsuken » Mon Mar 21, 2022 6:52 pm

jorb wrote:We've been developing????? and here's what's new?????????

  • Not a new world?????????????????????????????????????????????


Hey can we do that annual thing where you try to explain the logic behind not telling us when a new world will be???

I think at the 12 month mark that actually telling us "it will be in like a month or so" would actually increase the daily logins and get people coming on to refresh themselves with the new shit they didn't try for the last 9 months.

You kind of dickteased us with your new "we're getting rid of some menial annoying shit" mentality this world and not telling us when a new world will be at the 11-12 month mark is annoying shit that you should consider changing.

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Re: Game Development: Bull Ram

Postby Ferinex » Mon Mar 21, 2022 7:26 pm

Nightdawg wrote:
Nightdawg wrote:Image


I ANTICIPATE THIS HAT BUT RECOLOURED


Image



Oh shit oh fuck no way
ImageImage


buying to spite you. what is 9 dollars to a man with all the dollars he may want, while watching a global famine approach? it is spite in the form of currency, that is all.

edit: also, this hat is relevant as fuck to myself. in a big way. much love to the devs, no dickride intended
i guess they never miss huh
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Re: Game Development: Bull Ram

Postby Ferinex » Mon Mar 21, 2022 8:02 pm

I'm not sure where this derailment is going, other than hel, strpk? you suspect everyone who prints rhetoric to be actioning on that rhetoric? you seem confused.

edit, directly and only for MS: I lie not. Behold.
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Re: Game Development: Bull Ram

Postby MightySheep » Tue Mar 22, 2022 2:22 am

Great patch as always. I took the liberty of writing your next one just to save u guys some time
We've been developing, and here's what's new.

Image

New Implementations
-----------------------
  • Added a new tree branch to the elm tree model.

Key Fixes
-----------------------
  • Fixed a typo on my last forum post
  • Loftar did some code related stuff that no one can see

Small Fixes
-----------------------
  • Scratched the itch on my ass
  • Got a new kettle after the last one broke

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $9 is the "Blue Pencil Pusher's Hat".

Store Description wrote:Image$9 Writing down, erasing, and writing down again, in an endless cycle of death and rebirth.


All Gold & Silver subscribers have been awarded the "Blue Pencil Pusher's Hat", free of charge.

In the Pipe
-----------------------
  • We are working on a stuff no one cares about. Making progress, but patches may not be weekly.
  • Again urging any custom client maker who wishes to stay relevant to get with the new rendering times. Support for the old resources will be dropped at some point.
  • Our primary development direction is toward object-controlled-objects.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?

Enjoy!
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Re: Game Development: Bull Ram

Postby VDZ » Tue Mar 22, 2022 3:17 am

TheServant wrote:If only i knew that drama was so profitable...

Seatribe wrote:We build computer games. If you want to see one of them, check out Haven & Hearth.

We also originally made another game, Salem, but it is currently under new management.

We specialize in permadeath and forum drama. :-)
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Re: Game Development: Bull Ram

Postby Moonpoppy » Tue Mar 22, 2022 11:08 am

loftar wrote:
Zentetsuken wrote:now you just have to figure out which sausage is responsible for the nvidia crashes

Looking forward to finding out, for sure. To expand on the previous post a bit, there's been someone who happened to find a solid lead on it, it's just that there are legitimate places in the code that trigger "similar" conditions, so I want to root those out so that I can add logging with fewer false negatives.


Do you have a link to this?

Crashes last world made me want to rope myself
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Re: Game Development: Bull Ram

Postby shubla » Tue Mar 22, 2022 11:08 am

Maybe its time to move the servers to Helsinki?
It seems that Hetzner has increased their prices in Germany due to high cost of electricity!
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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