Game Development: Sturdy Prayer

Announcements about major changes in Haven & Hearth.

Re: Game Development: Sturdy Prayer

Postby pawnchito » Sun May 08, 2022 11:43 pm

jorb wrote:No patch tonight, I'm afraid. Apologies!


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Re: Game Development: Sturdy Prayer

Postby jordancoles » Mon May 09, 2022 1:30 am

jorb wrote:No patch tonight, I'm afraid. Apologies!

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Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Sturdy Prayer

Postby Cayur » Mon May 09, 2022 3:03 pm

jorb wrote:No patch tonight, I'm afraid. Apologies!


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Re: Game Development: Sturdy Prayer

Postby wonder-ass » Tue May 10, 2022 2:18 pm

jorb wrote:No patch tonight, I'm afraid. Apologies!


Where tree combersantions?
see homo sexuality trending,. do not do that.
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Re: Game Development: Sturdy Prayer

Postby fallout » Tue May 10, 2022 6:06 pm

Looking back on all the things ive got done in the years since object controlled objects was mentioned

8 different jobs, 200km move, new fiancée, raised four dogs, cycled to all the great lakes, and mastered guitar.
to name a few..

Love the game though :D
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Re: Game Development: Sturdy Prayer

Postby shubla » Tue May 10, 2022 6:58 pm

fallout wrote:Looking back on all the things ive got done in the years since object controlled objects was mentioned

8 different jobs, 200km move, new fiancée, raised four dogs, cycled to all the great lakes, and mastered guitar.
to name a few..

Love the game though :D

nice flex bro
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Re: Game Development: Sturdy Prayer

Postby dageir » Tue May 10, 2022 7:09 pm

fallout wrote:Looking back on all the things ive got done in the years since object controlled objects was mentioned

8 different jobs, 200km move, new fiancée, raised four dogs, cycled to all the great lakes, and mastered guitar.
to name a few..

Love the game though :D


For those who wonder what object controlled objects are:

viewtopic.php?f=48&t=69340&hilit=object+controlled+object
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Re: Game Development: Sturdy Prayer

Postby vatas » Tue May 10, 2022 7:34 pm

Jorb, please address these suggestions:

Tweak to make Mystic something you can actually complete.

Tweak palisade so that nothing changes for active claims but inactive ones can be scavenged without all-out siege before everything inside decays before the walls.

There are couple of other good ones getting drowned but I chose the two that should be "low dev effort, high positive impact."
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Re: Game Development: Sturdy Prayer

Postby fallout » Wed May 11, 2022 5:32 am

shubla wrote:
fallout wrote:
8 different jobs, 200km move, new fiancée, raised four dogs, cycled to all the great lakes, and mastered guitar.
to name a few..

nice flex bro


Mastered guitar is a stretch but anyone could do that in 6 years if they get off the couch :ugeek:
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Re: Game Development: Sturdy Prayer

Postby CorwinOfAmber » Thu May 12, 2022 1:44 pm

dageir wrote:
fallout wrote:Looking back on all the things ive got done in the years since object controlled objects was mentioned

8 different jobs, 200km move, new fiancée, raised four dogs, cycled to all the great lakes, and mastered guitar.
to name a few..

Love the game though :D


For those who wonder what object controlled objects are:

viewtopic.php?f=48&t=69340&hilit=object+controlled+object


someone mentioned object controlled objects was just jorb making a woman joke. after all these years of "development" i think it was indeed a joke.
Loftar wrote:
Right, I realized that the other day but apparently forgot it as quickly again. Thanks!

Uephorias wrote:
And the game isn't dead, just on life support indefinitely
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