Game Development: World 14

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 14

Postby Uriel » Mon Aug 15, 2022 12:08 pm

Very good world start - low number of crashes and lags. Good job!
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Re: Game Development: World 14

Postby pawnchito » Mon Aug 15, 2022 10:38 pm

The quests that are for assistance with the various professions are amazing bois. Like top tier, well done integrating the tutorial.
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Re: Game Development: World 14

Postby Jackwolf » Tue Aug 16, 2022 6:04 am

Yeah definitely. I was really excited when I saw all those "beginning of xyz" quests. The nice lil LP boost you get is good too!
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Re: Game Development: World 14

Postby xzo » Tue Aug 16, 2022 9:58 am

nicely balanced so far, I hope there is many new things to discover underground too, well done
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Steady course for the haven Hew many foe-men,
hew many foe-men
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Re: Game Development: World 14

Postby The_Blode » Tue Aug 16, 2022 5:59 pm

Last I played was when seasons were really new. I still had the desire to use Amber client back then, can't remember why though. The vanilla client is doing fine for me this time. It's leagues better than I remember, and the high res icons are great looking. Thanks!
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Re: Game Development: World 14

Postby springyb » Wed Aug 17, 2022 2:53 am

You're going to make a reeds stockpile right?

Right?
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Re: Game Development: World 14

Postby jorb » Wed Aug 17, 2022 7:09 am

lol. Will fix.
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Re: Game Development: World 14

Postby Zentetsuken » Wed Aug 17, 2022 11:36 am

the stockpiles should hold 5 pieces and require Druidic Rite to unlock

they should also have a fast decay time

if a reed stockpile decays, instead of the reeds dropping on the ground

it just grows reeds
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Re: Game Development: World 14

Postby Flameturtle » Wed Aug 17, 2022 5:58 pm

pawnchito wrote:The quests that are for assistance with the various professions are amazing bois. Like top tier, well done integrating the tutorial.


I also really like the tutorial quests they are great. One suggestion would be adding one explaining the process of making an artifact even if its just clogs with a taproot lacing.
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Re: Game Development: World 14

Postby VDZ » Fri Aug 19, 2022 3:36 am

Image

With cave layers now being timegated, we're also getting impossible quests on Quarryman (and presumably Miner) now. Very discouraging to frequently lose your previous quest's progress because RNG decided to fuck you over.
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