- Nerfed "Shield Up" Block Weight from base 250% to base 200%.
Will revert this gem next restart. Removed from OP.
Zentetsuken wrote:HasseKebab wrote:> Nerfed "Shield Up" Block Weight from base 250% to base 200%.
Why? Melee already has the worst moveset in the game and its only redeeming quality is its manuvers, which are now shit. at 250% shield up is comparable with oak stance and now you made oak stance just permamently better since you still have good attacks with UA.
what redeeming qualities does MC now have left, super high cooldown attacks that completely cripple you for the duration. Short cooldown attacks which open nothing and only feed opponents bloodlust stance so they can open 40 on you with kito.
MC needs a compensation buff somewhere else if you're just going to take away the only reedeming quality from it tbh
stop stressing out about chopping people with your weapons and relax by a pyre for a few days, friend
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
jorb wrote:
- Nerfed "Shield Up" Block Weight from base 250% to base 200%.
Will revert this gem next restart. Removed from OP.
loftar wrote:Devs once again confirmed for sprucecaps.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
ChildhoodObesity wrote:such a terrible exaggeration tbh, 7 days is ridiculously long. even a hermit can get the wax in 7 days with extreme ease.
Undefined wrote:anvil requires hard metal, how do I know this?
Undefined wrote:I'm also blissfully unaware the casts need to be built next to a lit smelter until I build one that isn't and get a system message telling me.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
Undefined wrote:This metalworking casting system really needs better tooltips/in-game information...
So tinker's throwing axe needs 2 soft metal, how do I know this?
Tinker's shovel needs 3 soft metal, how do I know this?
anvil requires hard metal, how do I know this?
The only thing I'm ever shown is what resources I need to make the cast.
I'm also blissfully unaware the casts need to be built next to a lit smelter until I build one that isn't and get a system message telling me.
VDZ wrote:You do realize hermits have a bazillion other things to do, right? We can't spend hours trudging swamps when we need to get an entire base up and start most industries all by ourselves. Mineholes have always been a massive pain to make and I'm sad they're now required to get any hard metal (with further things like glassmaking and sausage making also locked behind hard metal).
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