Game Development: Champignon Cave

Announcements about major changes in Haven & Hearth.

Re: Game Development: Champignon Cave

Postby DDDsDD999 » Sun Oct 09, 2022 10:04 pm

jorb wrote:[*] Porting a ship should now give no more Travel Weariness than traveling to your Hearth Fire, and the incentives to use meaningless travel alts should thus hopefully be reduced.

Did you ever consider the docking alts have feelings too?
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Re: Game Development: Champignon Cave

Postby stya » Sun Oct 09, 2022 10:04 pm

Sexy mushroom patch :D
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Re: Game Development: Champignon Cave

Postby Audiosmurf » Sun Oct 09, 2022 10:29 pm

So jorb, buddy, pal, are the new mushrooms seasonal intentionally or otherwise?
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Game Development: Champignon Cave

Postby Ukhata » Sun Oct 09, 2022 10:43 pm

Audiosmurf wrote:So jorb, buddy, pal, are the new mushrooms seasonal intentionally or otherwise?

fall only? would be weird for cave spawns though..
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Re: Game Development: Champignon Cave

Postby pawnchito » Sun Oct 09, 2022 10:53 pm

Very cool patch guys. Bitchin' concepts.

Ps Fix the fucking boulders when mining ffs. burned through a newbie because of that shit.
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Re: Game Development: Champignon Cave

Postby The_Blode » Sun Oct 09, 2022 11:20 pm

Oh look a new tile type right before i begin paving my expansion area. Fate is speaking to me
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Re: Game Development: Champignon Cave

Postby ChildhoodObesity » Sun Oct 09, 2022 11:26 pm

SICK UPDATE JORBO BLESS UP
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Re: Game Development: Champignon Cave

Postby Audiosmurf » Sun Oct 09, 2022 11:49 pm

Audiosmurf wrote:So jorb, buddy, pal, are the new mushrooms seasonal intentionally or otherwise?

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Busted
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Game Development: Champignon Cave

Postby loftar » Sun Oct 09, 2022 11:51 pm

Audiosmurf wrote:So jorb, buddy, pal, are the new mushrooms seasonal intentionally or otherwise?

Well, they weren't actually seasonal. They just didn't spawn at all. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Champignon Cave

Postby Audiosmurf » Sun Oct 09, 2022 11:52 pm

loftar wrote:
Audiosmurf wrote:So jorb, buddy, pal, are the new mushrooms seasonal intentionally or otherwise?

Well, they weren't actually seasonal. They just didn't spawn at all. :)

the ol reverse busto..... touche.....
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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