Game Development: Pocket Bundle

Announcements about major changes in Haven & Hearth.

Re: Game Development: Pocket Bundle

Postby Zentetsuken » Wed Jan 18, 2023 6:15 pm

Image

Why do even the most trivial little bonuses have to extend to being extra super rewarding for factions?

Why did you have to add pockets that most noobs, hermits and casual players will never be able to achieve?

Did factions really need this gift of bonus inventory space?

I guess with their custom faction clients that can auto-loot corpses they needed that little boost to be able to make sure they can take every single thing you own and tip pvp encounters even more in favor of the aggressor????
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Re: Game Development: Pocket Bundle

Postby Piratex » Wed Jan 18, 2023 6:42 pm

Zentetsuken wrote:Image

Why do even the most trivial little bonuses have to extend to being extra super rewarding for factions?

Why did you have to add pockets that most noobs, hermits and casual players will never be able to achieve?

Did factions really need this gift of bonus inventory space?

I guess with their custom faction clients that can auto-loot corpses they needed that little boost to be able to make sure they can take every single thing you own and tip pvp encounters even more in favor of the aggressor????


pockets are really cheap even for hermit what do you mean?
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Re: Game Development: Pocket Bundle

Postby OblongNoodle » Wed Jan 18, 2023 7:07 pm

Guess my bug wasn't cool enough for a dev cape. Feelsbadman
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Re: Game Development: Pocket Bundle

Postby Lurux » Wed Jan 18, 2023 8:33 pm

Can we have an icon on a bundle of the item it contains the most?
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Re: Game Development: Pocket Bundle

Postby _Scipio » Wed Jan 18, 2023 10:20 pm

Piratex wrote:pockets are really cheap even for hermit what do you mean?


Pockets are a gift to factions and no one else.

its a joke

In all seriousness, add bundles for strings and leafs.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.

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Re: Game Development: Pocket Bundle

Postby rye130 » Wed Jan 18, 2023 10:46 pm

loftar wrote:
pagsiu wrote:if I select a spot with multiple containers using the new feature and only one of them has stuff inside, the barter stand that is connected to this spot shows "0 available"

Yes, that has always been a problem with barter poles as well. Should be fixed, but it's a fairly involved fix.


Just to reiterate what some others have mentioned before, this bug was never there before this patch. I've never before seen items for sale with 0 stock available, the trades always showed the stock of one of the containers in the radius at a time.
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Re: Game Development: Pocket Bundle

Postby ChildhoodObesity » Wed Jan 18, 2023 11:13 pm

bundles for bones too!!!!!!!!!!!!!!
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Re: Game Development: Pocket Bundle

Postby gravesmerch » Wed Jan 18, 2023 11:26 pm

:!: :!: don't ctrl+shift+rmb your barrels until this is fixed : viewtopic.php?f=47&t=74122
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Re: Game Development: Pocket Bundle

Postby ctopolon4 » Thu Jan 19, 2023 3:49 am

bundles for everything, and stockpiles for everything, and questing update when?
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Re: Game Development: Pocket Bundle

Postby PhantomoftheWolves » Thu Jan 19, 2023 4:43 am

world 15 when?
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