Pre Game Development: Stack of Stacks

Announcements about major changes in Haven & Hearth.

Re: Pre Game Development: Stack of Stacks

Postby Zentetsuken » Sun Mar 05, 2023 9:26 pm

It took 77 total days but we finally have bundles2
the actionable development suggestion that everybody has been asking for

I, for one, asked for bundles3, but I understand that implementations of this order of magnitude can take months, if not years.
But I am happy that we have finally started this journey towards the actionable development suggestions of our dreams.
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Re: Pre Game Development: Stack of Stacks

Postby Austinh15 » Sun Mar 05, 2023 9:27 pm

This update will include a global drink keybind right? That's what the dev time is going to I'm assuming. It's quite the daunting task.
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Re: Pre Game Development: Stack of Stacks

Postby DDDsDD999 » Sun Mar 05, 2023 9:32 pm

Beronica wrote:
DDDsDD999 wrote:I don't really get what changed besides adding some hotkeys to bundles and making things sometimes auto-stack but cool.


Items stack now. Instead of having some kind of stone take up 10 spaces in your inventory, you can stack it to where it may only take 1-2, but still have that 10. It is a major QOL improvement, especially for the early game where inventory space is at a premium.

No that was this viewtopic.php?f=39&t=74114
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Re: Pre Game Development: Stack of Stacks

Postby Nightdawg » Sun Mar 05, 2023 9:40 pm

noindyfikator wrote:but I think more is coming after 2 months of development, right?


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Austinh15 wrote:This update will include a global drink keybind right? That's what the dev time is going to I'm assuming. It's quite the daunting task.

Haha, no, although
jorb wrote:Sub-inventories (stacks, belts, keyrings, creels, &c) are now permanently available to the client. You can drag sub-inventories to detach them as traditional inventory windows.

I wonder if this one will actually also break all custom client drink buttons tho.
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Re: Pre Game Development: Stack of Stacks

Postby SnuggleSnail » Sun Mar 05, 2023 9:49 pm

sub-inventories always being visible is very big good for custom clients
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Re: Pre Game Development: Stack of Stacks

Postby jordancoles » Sun Mar 05, 2023 9:55 pm

Can stacks be stored in stockpiles as a stack?

Will already existing bundles still exist? Or what happens to those in our cupboards etc.

Also, some bugs from the last patch:

-crtl + shift + right click on a barrel deletes remaining seeds in the barrel if your inventory fills

-gear with pockets in them have to be unequipped and reequipped after logout or server crash every time to reenable the extra inventory space
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Re: Pre Game Development: Stack of Stacks

Postby loftar » Sun Mar 05, 2023 9:58 pm

jordancoles wrote:Can stacks be stored in stockpiles as a stack?

Not as they are, but taking from a stockpile will autostack back.

jordancoles wrote:Will already existing bundles still exist? Or what happens to those in our cupboards etc.

They will keep existing, yes. You just won't be able to create new ones.

jordancoles wrote:-crtl + shift + right click on a barrel deletes remaining seeds in the barrel if your inventory fills

This has already been fixed on the live server, I believe.

jordancoles wrote:-gear with pockets in them have to be unequipped and reequipped after logout or server crash every time to reenable the extra inventory space

Jorb showed me this once, but we were never able to reproduce it again. If you have a consistent way of reproducing it, I'd love to know it.
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Re: Pre Game Development: Stack of Stacks

Postby bumfrog » Sun Mar 05, 2023 10:15 pm

Will nuggets stack?

(The correct answer is “Yes,” by the way)
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Re: Pre Game Development: Stack of Stacks

Postby loftar » Sun Mar 05, 2023 10:23 pm

bumfrog wrote:Will nuggets stack?

As Jorb mentioned, everything that currently has a bundle will stack, so yes. I did also add pebbles for you, though.
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Re: Pre Game Development: Stack of Stacks

Postby pagsiu » Sun Mar 05, 2023 10:27 pm

Seems like a very nice patch, especially the sub-inventories change and autostacking. Thanks for giving client devs a heads-up. Also, decent hat, gonna buy it for sure. Keep up the good work.
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