New Implementations
-----------------------
- Added "Belltower", A massive structure to support a bell. You ring the bell by pulling (Right-click) the rope. The sound it makes varies with the metal used to build it.
- Added buildable chess pieces.
- The ability to build chess pieces is acquired by learning a new skill "Boardgames".
- Chess pieces are built from a new input type "Sculptable Material": wood, metal, clay, or stone. (Debated including snow, but decided against it for now.)
- If you use Wood Blocks for "Sculptable Material", it will present visually as the bark material of the wood type in question, whereas Boards will present as the pulp material.
- Moved the old curiosity "Tafl Board" in under the "Boardgames" skill.
- You can, of course, put hats on the chess pieces.
- Added "Poacher's Pouch", a "Creel" alternative for hunters. The "Poacher's Pouch" can hold: Raw hides, raw meat, bone, animal fat, intestines, entrails, and small animals/birds both dead and alive. Suggested, perhaps among other places, here.
- Added "Dumbledore", a friendly beetle which sometimes lands on its back, needing help to find even keel again.
- Added "Driftwood Crown", crown, curiosity. Suggested here.
- Added "Black Henbane", flower, curiosity. Grows in "Badlands".
- Added "Raven Black", hair color. Suggested here.
- Added "Mouflon Horn", finebone recieved (between 0-2) when butchering Mouflon Sheep.
- Added "Cavecakes", hardtack bread made from "Cavedust".
- (Re)Added "Glow of the Cavebulb", a buff received when eating most any food made from Cavebulbs. Makes you glow slightly for a spell.
Key Fixes
-----------------------
- Added a brief hourglass timer to the action of taking possession of "Study Desk"s, to prevent you from accidentallying your buddies' desks. Suggested here.
Small Fixes
-----------------------
- Redrew icons for "Driftkelp" and "Fairy Mushroom" in 4x resolution.
- Made stackable: "Driftkelp". "Fairy Mushroom"
- Fixed a bug by which "Lake Snail"s were accidentally no longer "Snail"s. (AKA: padding out the changelog by introducing dumb bugs and then fixing them.)
- Improved the error messages when attempting to found a new village too close to, or on the land of, an already existing village, by presenting the blocking village's name, and by being hopefully a bit better worded.
As always, if you liked what we did here: Support the patch.
Today's Patch Item, for the fair price of $7, is the "Cocktail Hat".
Store Description wrote:$7 Perpetually tipsy in a daze of glitter and glitz, this hat is a jingling toast to life!
All Gold subscribers have been awarded the "Cocktail Hat", free of charge.
In the Pipe
-----------------------
- Our primary development direction is toward object-controlled-objects.
- Time to... like us on Facebook?
- Time to... follow us on Twitter?
Enjoy!
