Game Development: Thatched Totem

Announcements about major changes in Haven & Hearth.

Game Development: Thatched Totem

Postby jorb » Thu Feb 26, 2026 2:14 am

We've been developing, and here's what's new.

Image

New Implementations
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  • Added "Totemic Gate". A massive building project requiring the Totemic Skull of a mighty beast to construct. The gate has all the functionality of a normal gate, in that it can be closed and locked, but it needs to be manually placed. For purposes of W16, the "Totemic Gate" is always a visitor gate.
  • Added "Thatched Hut", the smallest buildable house yet! They have no internal walls.
  • Added "Pipes & Pipeweed", skill (now) required for planting Pipeweed, and which unlocks Pipeweed related recipes.
  • Added "Adder's Lying Tongue", curiosity occasionally dropped when cleaning "Adder"s.
  • Added "Nasty Pond Scum", curiosity occasionally found in Bogs, Swamps, Ponds, and Tidepools.

Key Fixes
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  • Added/Reworked handling of skeletons for Mammoths & Trolls by creating/exporting/using proper animated skeletons for them. Mammoths now for no reason in particular drop a discrete skull object, much like Cachalots.
  • You can now, while carrying a "Produce Sack" shift-click the ground to dump the sack into a new stockpile. Would like to provide a proper placement mode, but didn't get the time for that today.

Small Fixes
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  • You can now restore decayed "Mound Bed"s by simply dumping "Mulch" on them (hold Mulch and right-click). Don't quite know what we were thinking in enforcing a re-build every winter.
  • Fresh and Cured Pipeweed Leaves can now both be used as "Thatching".
  • Cleaned up various internal definitions of hair and feathers, and used that to allow the "Poacher's Pouch" to hold those, as well as various one-offs such as troll parts, "Adder Fang", "Bat Wings", "Eagle Owl Eye", "Fresh Sly Ear of the Fox", "Fresh Squirrel Tail", "Magpie's Thieving Claw" "Raw Lucky Rabbit's Foot". Hairs now consistently stack 3 high, sorry "Badger Hair", I loved you at 4. Troll Hair is no longer "String".
  • "Lynx Claws" now stack 4 high.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $7, is the "Cowboy Bait Hat".

Store Description wrote:Image$7 This hat often feels like a cheap gimmick when you put it on, but, hey, it gets you moving forward. Yeehaw!


All Gold subscribers have been awarded the "Cowboy Bait Hat", free of charge.

In the Pipe
-----------------------

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Thatched Totem

Postby losexd » Thu Feb 26, 2026 2:15 am

first

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, LS Sakhalin, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay and ???


My W7 Legacy old shop (Closed): http://www.havenandhearth.com/forum/viewtopic.php?f=35&t=35221
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Re: Game Development: Thatched Totem

Postby Dawidio123 » Thu Feb 26, 2026 2:17 am

cool
Ingame: Shaki
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JOIN THE OFFICIAL H&H DISCORD TODAY
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Re: Game Development: Thatched Totem

Postby SnuggleSnail » Thu Feb 26, 2026 2:19 am

kinda crazy how there's been a buff to safepalis every single patch in the no safepalis world

retarded
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Re: Game Development: Thatched Totem

Postby scurvylouse » Thu Feb 26, 2026 2:20 am

nice one!
please fix wandering sage final credo perk, and make the new pearl oyster get pearl diver's quality buff.
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Re: Game Development: Thatched Totem

Postby Stoneface » Thu Feb 26, 2026 2:21 am

Very nice update gents, yet again
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Re: Game Development: Thatched Totem

Postby Jorg » Thu Feb 26, 2026 2:21 am

More LARP stuff? nice
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Re: Game Development: Thatched Totem

Postby _Scipio » Thu Feb 26, 2026 2:21 am

Appreciate the effort and the art
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.

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Re: Game Development: Thatched Totem

Postby Hasta » Thu Feb 26, 2026 2:22 am

What's a "humus"? Do you mean "mulch"?
Last edited by Hasta on Thu Feb 26, 2026 2:22 am, edited 1 time in total.
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Re: Game Development: Thatched Totem

Postby caz » Thu Feb 26, 2026 2:22 am

Nice hut and mammoth skull
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