Plants on stone...

The worst monsters in the Hearthlands warp the fabric of space and time..

Plants on stone...

Postby Jfloyd » Mon Jun 15, 2009 6:43 am

I was constructing the Admin Shrine, and decided to change where the road was, after I planted a plant. The plant doesn't go away, and is on mah path.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
User avatar
Jfloyd
 
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

Re: Plants on stone...

Postby theTrav » Mon Jun 15, 2009 7:09 am

I've posted about this. The plant will grow and you will eventually be able to harvest but not re-plant
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Plants on stone...

Postby Malicus » Mon Jun 15, 2009 1:39 pm

I rather like this, because with some extra seeds it means that I can plant things next to my road on grass (as planting grass also works this way) without that ugly (well, it's ugly on roads that aren't cardinal-direction straight lines) "smoothing" that a plot next to a road causes.

So (possibly) unintented feature, as far as I'm concerned. It's not hurting anyone. ...though the plants on stone thing is surely horribly wrong.
Malicus
 
Posts: 333
Joined: Sat May 30, 2009 5:01 am


Return to Bugs

Who is online

Users browsing this forum: No registered users and 5 guests