A very, very fat sheep. Or a bug.

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A very, very fat sheep. Or a bug.

Postby spavaloo » Thu May 10, 2012 6:08 am

Today, I found a sheep (ram to be specific), wandering outside a destroyed Russian settlement. I slaughtered it, put it in my boat, and took it home to butcher in the safety of my own basement. I decided not to skin the sheep first, as I had no need of the hide, and started butchering. I got 27 intestines. TWENTY FARKING SEVEN. I moved on to the mutton shenanigans, and got no more or less than fifty pieces of raw mutton. I received a normal amount of bones.

To recount the exact circumstances:

-Animal was a tamed ram, with stats averaging 20
-After being slaughtered, the animal was placed into and removed from a boat
-Animal was not skinned before butchering
-Was butchered in a basement
-Gave me 27 intestines and 50 mutton, all q18
-Gave five bones, q13

Does this count as a major bug? 'Cause a sheep cape would be too awesome to handle.
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Re: A very, very fat sheep. Or a bug.

Postby TeckXKnight » Thu May 10, 2012 7:12 am

That's not a bug, that's just how later generation animals work. You get tons of reward for your work.
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Re: A very, very fat sheep. Or a bug.

Postby AAlex » Thu May 10, 2012 2:09 pm

Although there is an actual bug out there that allows you to butcher intestines from an animal forever, well, until it decays anyway :D
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Re: A very, very fat sheep. Or a bug.

Postby haegemonia » Fri May 11, 2012 9:54 am

AAlex wrote:Although there is an actual bug out there that allows you to butcher intestines from an animal forever, well, until it decays anyway :D


That is rather odd and I'm only posting because I want details I'll never get :c
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Re: A very, very fat sheep. Or a bug.

Postby TeckXKnight » Fri May 11, 2012 9:58 am

haegemonia wrote:That is rather odd and I'm only posting because I want details I'll never get :c

For bugs that will really damage gameplay it's usually best just for the devs to be told about it and not for the exploit to be made public.
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Re: A very, very fat sheep. Or a bug.

Postby MightySheep » Sun May 13, 2012 3:29 am

if there is a bug like that its best to keep it to yourself, unless people are willing to pay rl money for it
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Re: A very, very fat sheep. Or a bug.

Postby cobaltjones » Sun May 13, 2012 3:44 am

TeckXKnight wrote:For bugs that will really damage gameplay it's usually best just for the devs to be told about it and not for the exploit to be made public.

Actually, it's been proven over and over again that the only way to actually get bugs addressed is to make them public and exploit the hell out of them.
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Re: A very, very fat sheep. Or a bug.

Postby TeckXKnight » Sun May 13, 2012 4:04 am

cobaltjones wrote:
TeckXKnight wrote:For bugs that will really damage gameplay it's usually best just for the devs to be told about it and not for the exploit to be made public.

Actually, it's been proven over and over again that the only way to actually get bugs addressed is to make them public and exploit the hell out of them.

This really does rob the devs of time on their major projects. While it gets things done in Haven, it means a sacrifice from Salem.
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Re: A very, very fat sheep. Or a bug.

Postby Tacheron » Thu May 31, 2012 5:54 am

Which is not necessarily a bad thing.
This is not a test of power
This is not a game to be lost or won
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Re: A very, very fat sheep. Or a bug.

Postby dagrimreefah » Thu May 31, 2012 6:27 am

Tacheron wrote:Which is not necessarily a bad thing.
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