by Zamte » Sat Aug 07, 2010 7:13 pm
I think the issue is more one of paradigm than anything else. People are used to hauling materials around and partly repairing their stuff. Why?
You do realize that, if the oven has 1,000 max hp (all numbers for sake of example) and it stops working at 499, and every decay hit damages it for 100, and each brick fixes it by 100, then in the end regardless if you repairing it from 400 to 1,000 with six bricks, and it not needing repaired for six more decay hits, or you repairing it with one brick, and it now needs repaired after one decay hit, you will get the same use out of it for the materials.
You guys make it sound like repairing it fully is pointless, but doing so makes it last a scaled period of time. Leaving your crap at next to destroyed and repairing them just enough to be useable is also a good way to lose a perfectly good object to an unlucky string of decay hits.
If you really want to do this, just carry less bricks, or even carry the same number of bricks, but drop some before repairing, then pick them back up and repair the next, or just put a brick cornerpost near the ovens like sane people and your trips will be tiny anyways.