Granger wrote:DatOneGuy wrote:... but you always attack the wrong problem.
OK then. Bye.
Thurrok wrote:Step 1: Implement intelligent livestock pathfinding AI
Step 2: Implement easier cattle management
Step 3: ???
Step 4: Implement cows starving when trapped
If livestock updates come in a different order, everyone should expect an angry mob of farmers and hungry cows.
Obvious answer to your 'idea'.
Why yes, they shouldn't be stuck into gates in order to make them manageable, but until there is a way to do it that isn't making me want to bite the head off a chicken, kill every hearthling in the supergrid and then go swimming, it's the solution.
You don't kil the current impromptu solution
before you introduce the real solution, you do it
after. Hell you don't even
suggest that the impromptu solution goes away at all until after the solution is fixed.
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