Combat, Ant hill raiding and rabbit catching error

The worst monsters in the Hearthlands warp the fabric of space and time..

These bunnies are evil...

Postby cheetospotato » Fri Dec 06, 2013 1:44 am

Every time I catch a bunny, it crashes my game. I get the bunny, so no real harm, but a major inconvenience as it takes a good long while to start the game back up again. Like, the game is entirely sure that I'm already logged in and it takes a while to convince it otherwise.
I'm thinking there may be an issue with java, but I'm really bad with computers so I have no idea how to troubleshoot.

Edit: Thanks for moving my topic! I feel like a noob. How did I not see this one?
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Crash when engaging in combat or picking up animals

Postby BabyHans » Fri Dec 06, 2013 10:39 pm

Everytime I try to raid an ant nest or pick up a rabbit my game crashes saying an error occured. I recently checked the details and it said this-
haven.Sprite$ResourceException: No negative found (paginae/blk/dodge(v6), from cache source backed by haven.JnlpCache@1dc4af8)
at haven.ImageSprite.<init>(ImageSprite.java:104)
at haven.StaticSprite.<init>(StaticSprite.java:43)
at haven.StaticSprite.<init>(StaticSprite.java:31)
at haven.StaticSprite$1.create(StaticSprite.java:38)
at haven.Sprite.create(Sprite.java:208)
at haven.ResDrawable.init(ResDrawable.java:51)
at haven.ResDrawable.<init>(ResDrawable.java:39)
at haven.OCache.cres(OCache.java:127)
at haven.Session$RWorker.getobjdata(Session.java:218)
at haven.Session$RWorker.run(Session.java:460)

Sadly, I don't speak tech language so I've no idea how to fix this. Any help would be much appreciated!
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Bug? Combat Crash

Postby sharkdepo » Sat Dec 07, 2013 4:38 am

When i enter combat my client crashes it can be with an anthill,rabbit,and a chicken occasionally.With the anthill and rabbit it is guaranteed and i have no idea what causes.Any ideas or a fix?
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Re: Bug? Combat Crash

Postby popfor » Sat Dec 07, 2013 6:44 am

I had a similar issue regarding my client not able to register the blood gfx. Is there any error after the freeze that is presented in the command window? Regardless, delete your client and install it again. Fixed the gfx problem for me, and if this isn't the problem then possibly look into the error (if there is one with freezes?). Summon almighty borka if it no wurk, he smarticles :ugeek:
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Re: Ant hill raiding and rabbit catching error

Postby cheetospotato » Sat Dec 07, 2013 6:46 am

Yeah, I just raided an ant hill too. Bad thing for me... I came within inches of death and was (obviously) knocked unconscious. Upon logging back on, I saw my body laying there in a pool of blood, and since I'm new to this game, I thought I was dead. Oh great, the mighty Cheetos, slain by ants.
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Re: Ant hill raiding and rabbit catching error

Postby borka » Sat Dec 07, 2013 1:18 pm

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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Combat, Ant hill raiding and rabbit catching error

Postby fallout » Sun Dec 08, 2013 6:46 pm

Didnt want to make a new topic. Just had 2 freezes, shooting a bear with a bow. First shot made him passive ( nothing new thanks loftar), he runs I deaggro and aim second shot. I hear it hit, but everything froze right as i clicked to fire. I relog and aim third shot. Again, I hear it shoot ( miss this time) and everything is frozen again. Havent had any crash like this before, using enders client modded by xcom.

EDIT: should add that it wasnt the first bear I killed that session either, first 3 were killed no problem
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Re: Combat, Ant hill raiding and rabbit catching error

Postby DeadlyPencil » Wed Dec 11, 2013 2:56 am

i have posted in another topic about this happening to me but i thought i would post in here to.

i kill alot of baby chickens per day by punching them and i frequently get this error. very very annoying, had it happen twice in a row just now.
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Re: Combat, Ant hill raiding and rabbit catching error

Postby borka » Wed Dec 11, 2013 3:06 am

clear Java Cache - delete dodge.cached from .haven
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Re: Combat, Ant hill raiding and rabbit catching error

Postby ramones » Wed Dec 11, 2013 11:07 am

I think I mentioned it to someone already and it was good temporary fix until someone fixes it in clients themselves.

Just click on oak stance and use this manouver as default one whenever you are aggroing anything that lives, chickens, wild animals, whatever. This way it wont freeze you or whatever it does, cause dodge wont be used.

Leave your feedback if it works for you.
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