Kaios wrote:Does this shit affect trees too?
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
Kaios wrote:I don't see why I would make a new thread for the same basic question. Does soil quality now play a role in affecting tree growth? I wouldn't ask if my village hadn't already started growing trees. Their quality when fully matured is not what it should, so I am curious to know if this is the case.
Zamilpen wrote:[-5, 5] variance has been verified.
Dataslycer wrote:Would you rather have a hardcap+4 in disguise of a softcap instead?
cobaltjones wrote:The problem with the current implementation, is that once you've got high Q seeds (Prayer of Life anyone?) soil quality becomes absolutely useless. Planting q100+ seeds? Well why bother seeking out a decent q80 soil spot to set up your farm? Just find the nearest soil patch you can and go to town. Also, because it's +2/-5, it's in your best interest to plant absolutely massive fields in order to have the best chance of getting those few raised seeds. Yeah that sounds smart.![]()
Either make it an actual softcap where soil q plays an important role and increase in values is slowed but still possible [(farming+soil)/2], or make it a strict hardcap and allow us a way of increasing soil quality through fertilization or another new method.
As it stands the +2/-5 situation is fucking retarded and I'm just amazed that anyone would actually think it would be a decent way to integrate soil quality into farming.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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